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- Path: sparky!uunet!gatech!emory!uumind!overmind!only_bbs.citadel!News
- From: only_bbs!JOHN_LOCKARD@overmind.mind.org
- Newsgroups: comp.sys.atari.st
- Subject: (none)
- Message-ID: <2250287@overmind.citadel>
- Date: 10 Sep 92 20:47:00 GMT
- Organization: Ouch! That Hurt!
- Lines: 29
- X-mailer: Stadel 3.4a-227
- X-Spam-content: irrelevant
-
-
-
- > You don't have enough net credits.
-
- Aw Damn! Hang-on a minute. Gotta put a few more quarters into the modem.
- *Click* *Chink* *Click* *Chink* *Click* *Chink* *Click* *Chink* Okay...
-
- The net messed-up so I don't know who I'm replying to, but....
- There's a difference between frequency and sampling frequency.
- To sample a sine-wave you need at least twice the frequncy -
- the reason is that a sampler takes a snap-shot of the waves
- amplitude. So if you sample at the frequency you only get
- one part of the sine-wave each time you sample, say the upper
- part, thus a DC wave. If you sample at twice the freqency
- then you'll get the upper part of the wave and then the lower
- part of the wave - thus you can reproduce it accurately.
-
- This only works with cases where you know where the wave is
- If you don't know where it is, then you may wind-up sampling
- the points of the wave that are at zero - meaning the wave
- is hidden. In that case you need to up the sampling freqency.
- Between the sampling rates of twice the freqency and four times
- the freqency of the sine-wave you get complex phase, frequency,
- and amplitude distortions that aren't easy to filter out.
-
- That's why to get the 35KHz wave that the human ear is supposed
- to detect you need at least 100KHz or more to reproduce the sound.
-
- P.S. Graph out a sine wave and sampling if you need a model.
-