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- Path: sparky!uunet!bonnie.concordia.ca!daily-planet.concordia.ca!vax2.concordia.ca!spector
- From: spector@vax2.concordia.ca (Mitchell Spector)
- Newsgroups: comp.sys.apple2
- Subject: Re: Star Trek program
- Message-ID: <10SEP199223313013@vax2.concordia.ca>
- Date: 11 Sep 92 04:31:00 GMT
- References: <4SEP199221054537@vax2.concordia.ca> <gXwoqB5w164w@jwt.UUCP>
- Sender: usenet@daily-planet.concordia.ca
- Organization: Concordia University
- Lines: 31
- News-Software: VAX/VMS VNEWS 1.41
-
- In article <gXwoqB5w164w@jwt.UUCP>, bbs-aphelps@jwt.UUCP writes...
- >spector@vax2.concordia.ca (Mitchell Spector) writes:
- >
- >> I'm the one who orginally posted it up to comp.binaries.apple2. It's called
- >> "StarTrek: First Contact" and requires a 128k Apple //e with DHR graphics.
- >> I remember seeing it up on the Tybalt FTP site under the name "startrek.bsq
- >> or something simular to that....
- >>
- >> I'll soon be posting up a version 1.0.1 of ST:FC, as well as AppleNET v1.5a
- >> (also from my area) since there's been quite a few requests for it.
- >
- >I absolutely loved the game!!!! I was quite impressed by the graphics.
-
- I agree! Although the 560 pixel resolution of the //e isn't often used in
- game software, it can produce very sharp, detailed graphics! (in mono though)
- In fact some of the graphics were imported from the GS's ST:TNG HyperStudio
- stack (640x200 into 560x192)
-
- >Is there a bug in v1.0?
-
- A few minor bugs exist, but the largest bug is IIGS-ROM 01 compatibility.
- ZBasic (what it was written under) isn't 100% compatible on a ROM 01. However,
- the IIGS-ROM 03 doesn't have this problem as it's actually more-//e-compatible.
- There may be an upcoming version 1.0.1 to work around that problem if possible.
-
- >Austin C. Phelps bbs-aphelps@jwt.UUCP
- >
- >"Let History Never Forget the Name Enterprise" Yesterday Enterprise
-
- Mitchell Spector
- spector@vax2.concordia.ca
-