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- Path: sparky!uunet!spool.mu.edu!olivea!isc-br!bunker!nuconvex!starpt!doiron
- From: doiron@starpt.UUCP (Glenn Doiron)
- Newsgroups: comp.sys.amiga.games
- Subject: Re: What is "Shadow of the Beast III"?
- Message-ID: <doiron.0c2s@starpt.UUCP>
- Date: 12 Sep 92 05:52:19 GMT
- References: <bchiu.715672129@crash> <92251.190058TPATTERS@ESTEC.BITNET> <Bu8540.B6E@comp.vuw.ac.nz>
- Organization: 68K Software Development
- Lines: 16
- X-NewsSoftware: GRn 1.16e (7/4/92) by Mike Schwartz & Michael B. Smith
-
- In article <Bu8540.B6E@comp.vuw.ac.nz> Brendan.Jones@comp.vuw.ac.nz (Mr Spaceman) writes:
- >
- > > Having rad the review in CU Amiga this month it looks quite good.
- > > Graphics look as stunning as SOTB I and II, but it sounds like
- > > they've improved the gameplay by having better puzzles, etc. in it.
- >
- > Well, it would be pretty hard to make the gameplay any worse.
-
- Can't get any harder than "impossible", which is what it has to beat...
-
- Glenn Doiron
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