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- Newsgroups: comp.sys.amiga.games
- Path: sparky!uunet!usc!sdd.hp.com!uakari.primate.wisc.edu!usenet.coe.montana.edu!nntp.uoregon.edu!cie.uoregon.edu!ggiles
- From: ggiles@cie.uoregon.edu (Gregg Giles)
- Subject: Re: Nova 9
- Message-ID: <1992Sep11.035449.24965@nntp.uoregon.edu>
- Sender: ggiles@cie.uoregon.edu
- Organization: University of Oregon Campus Information Exchange
- References: <Bruce_Johnson.0hlc@a68k.denver.CO.US>
- Date: Fri, 11 Sep 92 03:54:49 GMT
- Lines: 24
-
- In article <Bruce_Johnson.0hlc@a68k.denver.CO.US> Bruce_Johnson@a68k.denver.CO.US (Bruce Johnson) writes:
- >
- >It's this level I'm on now, it is a puzzle level, and I love it's design.
- >Got some of it done, but this HUGE killer Electric Man comes out after me,
- >now I have figured out the blue crystal on this one, and I just don't know
- >how to even touch this guy..
-
- Heh, it is tough, isn't it? The general consensus of the guys that worked
- on it was that the electric boss was the favorite.
-
- >I know you can give a few cheats, eh? I slammed the keyboard in every
- >fashion I thought possible.. AARrrgghh, this is a great game, rates right
- >up there with CyberCon III!!! THe ultimate Amiga game EVER!
-
- Cheats? What cheats? Did somebody say there were cheats? I didn't hear
- anybody say that. <Wink><Wink> Suffer. <Grin>
- Glad you like the game. I'm curious to see how it gets reviewed.
-
-
- --
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- Gregg Giles (Dynamix, Inc.) BIX: ggiles
- All opinions expressed are my own. Internet: ggiles@cie.uoregon.edu
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-