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- Path: sparky!uunet!wupost!uwm.edu!ogicse!news.u.washington.edu!news
- From: alfalfa@first.cac.washington.edu (Corey Lawson)
- Newsgroups: comp.sys.amiga.games
- Subject: Re: Civilization - a great game, but...
- Message-ID: <1992Sep10.031113.25124@u.washington.edu>
- Date: 10 Sep 92 03:11:13 GMT
- Article-I.D.: u.1992Sep10.031113.25124
- References: <RCORMAC.92Sep9220626@edvac.cs.oberlin.edu>
- Sender: news@u.washington.edu (USENET News System)
- Distribution: usa
- Organization: University of Washington
- Lines: 17
-
- In article <RCORMAC.92Sep9220626@edvac.cs.oberlin.edu>
- rcormac@edvac.cs.oberlin.edu (Cormac (Xbattle -rcormac) Russell) writes:
- -> Unfortunately that 10 minute dirge seems to be the time it takes to
- -> set-up the world... At least according to ps the entire time the intro
- -> sequence is running Civilization is eating up a significant chunk of
- -> CPU time on my 3000...
- -> --
- -> Retch The Grate aka Cormac Russell Amiga, The Computer for The
- Creative Mind
- -> rcormac@occs.cs.oberlin.edu
- -> Vote Libertarian in 92! Marrou/Lord!
-
- It's just as slow on an IBM, but without the music (unless you have
- the hardware for it).
-
- -Corey Lawson
- alfalfa@last.cac.washington.edu
-