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- Path: sparky!uunet!pipex!warwick!str-ccsun!strath-cs!dcl-cs!gdt!bsmail!ccsw
- From: ccsw@bristol.ac.uk (EthaStorm)
- Newsgroups: comp.sys.amiga.audio
- Subject: Re: MED modules vs Multiplayer
- Message-ID: <1992Sep7.073323.13496@bristol.ac.uk>
- Date: 7 Sep 92 07:33:23 GMT
- References: <crystal.715804150@glia>
- Organization: University of Bristol, England
- Lines: 36
-
- In article <crystal.715804150@glia> crystal@glia.biostr.washington.edu (Crystal) writes:
- >
- >
- >I have come across several modules listed as MED.song or song.MED and
- >readme's that claim a song is a MED...but...
- >
- >Multiplayer (most recent version) gives conflicting information and in
- >some cases refuses to play them as "unknown module type"
- >
- >Some of these so-called MED's are shown as sound/noise/protracker
- >Others are listed as MED/OctaMED
- >
- >Multiplayer is -supposed- to be able to play these MED modules according
- >to the docs, but...
- >
- >Is there some way that I can force it to accept a module?
- >
- >The mods I'm refering to were found on wuarchive in systems/amiga/incoming
- >
- >Has anyone else had problems with these?
- >
- >
- >Crystal
- > :>
-
-
-
- I think you'll find that they are probably ST/NT TYPE modules!! MED has this
- facility where you can write mods then save them in ST/NT format. It does a
- reasonable conversion of most of the sound commands. To play these mods, you'll
- probably have to get a copy of MED, read them in then save them into MED
- format before you can use them with MultiPlayer!!!
-
- Hope this helps.
-
- Steff *8)
-