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Text File  |  1992-09-08  |  1.5 KB  |  34 lines

  1. Newsgroups: comp.sys.amiga.audio
  2. Path: sparky!uunet!sun-barr!ames!haven.umd.edu!darwin.sura.net!wupost!gumby!destroyer!ncar!uchinews!ellis!dgc3
  3. From: dgc3@ellis.uchicago.edu (milovan djilas)
  4. Subject: Re: digitizing 30 minutes voice
  5. Message-ID: <1992Sep7.002624.3524@midway.uchicago.edu>
  6. Sender: news@uchinews.uchicago.edu (News System)
  7. Reply-To: dgc3@midway.uchicago.edu
  8. Organization: Parts of the University of Chicago
  9. References: <1992Sep5.170220.17357@newshub.ariel.yorku.ca> <1992Sep6.041548.6778@midway.uchicago.edu> <1992Sep6.151209.24724@newshub.ariel.yorku.ca>
  10. Date: Mon, 7 Sep 1992 00:26:24 GMT
  11. Lines: 21
  12.  
  13. In article <1992Sep6.151209.24724@newshub.ariel.yorku.ca> cs902125@ariel.yorku.ca (SHUK C YIP) writes:
  14. >In article <1992Sep6.041548.6778@midway.uchicago.edu> dgc3@midway.uchicago.edu writes:
  15. >>As for OmniPlay: yes, it plays 8SVX, AIFF, WAV, VOC, .au, .snd, and
  16. >>8-bit raw (any 8-bit raw) from any valid filesystem.  There's an
  17. >
  18. >Can OmniPlay load the sound sample while it is playing? (something likes
  19. >virtual memory) If yes, I really want to replace AGMSPlay with this.
  20.  
  21. Okay, I wasn't very explicit.  Yes, oplay does load while playing.
  22. (So 2Kb and 2Mb sounds take the same amount of memory.)  This can make
  23. playback choppy if you load from a floppy disk or NFS mount, or  any
  24. other similarly slow device, but you can get around it by setting your
  25. buffer size to something larger than the file size.  In this case,
  26. oplay will read the whole file into RAM before playing.
  27.  
  28. Thanks for the interest.
  29.  
  30. --dgc
  31. -- 
  32. dgc3@midway.uchicago.edu
  33. You usually don't want to know.
  34.