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- Path: sparky!uunet!haven.umd.edu!darwin.sura.net!wupost!waikato.ac.nz!aukuni.ac.nz!cs18.cs.aukuni.ac.nz!jwil1
- Newsgroups: comp.sys.acorn
- Subject: Re: RISC OS 3.10
- Message-ID: <1992Sep10.020429.9792@cs.aukuni.ac.nz>
- From: jwil1@cs.aukuni.ac.nz (TMOTA)
- Date: Thu, 10 Sep 1992 02:04:29 GMT
- Sender: jwil1@cs.aukuni.ac.nz (TMOTA)
- References: <1992Sep4.105812.22152@morgan.ucs.mun.ca>
- <1992Sep4.142152.2459@merlin.dev.cdx.mot.com> <1992Sep5.184331.23268@cs.nott.ac.uk> <1992Sep9.063653.29239@cam.compserv.utas.edu.au>
- Organization: Computer Science Dept. University of Auckland
- Keywords: RISC, OS, 3.10, timings
- Lines: 27
-
- cknight@esk.compserv.utas.edu.au (Christopher Josef Knight) writes:
-
- > It is this type of article that, quite frankly, annoys me. I am one of
- >the poor unfortunate sods with RO2 on an ARM2 A3000, and I would like to know
- >why RO3 is slow on an ARM2 system. From your post Simon, you have obviously
-
- I don't think that most things will be affected: The font manager *is*
- faster (I've run it on my Arm-2 machine), and other things should be much
- the same. However, general desktop use is definitely going to be a bit
- slower, because (as you may or may not have noticed) window borders are now
- drawn by plotting sprites (a sprite for each icon, a sprite (repeated if
- necessary) behind the title, sprites (repeated if necessary) for the scroll
- 'sausages', etc). This is a lot more plotting overhead than the old BFONT
- and rectangle-fills approach (good riddance as far as I am concerned).
-
- Thus, moving, scrolling, resizing windows is going to be noticably slower
- I think... but most other stuff should be much the same. However, I speak
- as one who hasn't yet seen 3.1 (especially not on an ARM-2), and I can
- only tell you of the slowdowns that I know of...
-
- Oh, and restarting the machine now takes 5-30 seconds rather than 1 second,
- due to setting up ROM applications that are configured on, checking to see
- what devices are attached, and throwing up splash screens...
- --
- _________________ "I'd like to answer this question in two ways:
- /____ _ _/_ __ First in my normal voice, and then
- // / //_//_ /_/ in a silly, high-pitched whine." (Monty Python)
-