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- Path: sparky!uunet!olivea!spool.mu.edu!umn.edu!lynx!nmsu.edu!opus!ted
- From: ted@nmsu.edu (Ted Dunning)
- Newsgroups: comp.robotics
- Subject: Re: Stepper motor programs wanted
- Message-ID: <TED.92Sep9093456@lole.nmsu.edu>
- Date: 9 Sep 92 16:34:56 GMT
- References: <gate.LJuLqB1w165w@toz.buffalo.ny.us> <1992Sep8.202500.27325@oswego.Oswego.EDU>
- <MICHAEL.92Sep9002510@lucrece.uk.ac.oxford>
- Sender: usenet@nmsu.edu
- Reply-To: ted@nmsu.edu
- Organization: Computing Research Lab
- Lines: 23
- In-Reply-To: michael@uk.ac.oxford.robots's message of 8 Sep 92 23:25:10 GMT
-
-
- In article <MICHAEL.92Sep9002510@lucrece.uk.ac.oxford> michael@uk.ac.oxford.robots (& Stevens) writes:
-
-
- At the time I did a quick literature survey to see if others had
- applied a Breshenham like method, but nothing came up. Has anyone else
- done something similar? Anyone interested in the algorithm?
-
- yes.
-
- i have done the same. in particular, i was interested in coordinating
- 6 motors. adapting breshenham's algorithm made the program a piece of
- cake, and the results were very nice. the major difference was that
- for graphics, you can get by with a single state variable for the
- algorithm by subtracting the x and y control variables. with multiple
- axes, you can't get away with that.
-
-
- --
-
- REALLY, instead of hyping low impact soles, I think what we need
- are more low impact souls.
- Greg Jahn
-