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- Newsgroups: comp.graphics
- Path: sparky!uunet!mcsun!sunic!liuida!d91frera
- From: d91frera@odalix.ida.liu.se (fREDRIK rAMSBERG (?WildcarD?))
- Subject: Fast 3d bitmap polygons ?
- Message-ID: <1992Sep9.140505.9495@ida.liu.se>
- Sender: news@ida.liu.se
- Organization: CIS Dept, Univ of Linkoping, Sweden
- Date: Wed, 9 Sep 1992 14:05:05 GMT
- Lines: 25
-
- Hi!
-
- Does anyone know of a good algorithm for drawing 3D bitmap polygons?
- If you've seen 'Operation Wolf 3D', you know exactly what I'm talking
- about! In case you haven't, I'll try to describe it;
-
- You are walking through corridors and rooms, and all the walls are
- consisting of bitmap pictures, ie Hitler portraits and brick walls.
-
- It's all in real time, and the animation is lightning fast. The
- resolution of the bitmaps isn't that great, but definitly good enough
- if you can do it at that speed. There are far too many pictures, for
- them to have been predefined in memory at all different angles and distances.
-
- Any ideas, anyone?
-
- / Fredrik
-
- --------------------------------------------
- ! Fredrik Ramsberg, LiTH, Linkoping, Sweden. !
- !--------------------------------------------!
- ! A man who can smile when things go wrong, !
- ! has thought of someone to blame it on. !
- --------------------------------------------
- (d91frera@und.ida.liu.se)
-