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- Path: sparky!uunet!mcsun!uknet!edcastle!dcs.ed.ac.uk!epcc.ed.ac.uk!ct
- From: ct@epcc.ed.ac.uk (C Thornborrow)
- Newsgroups: comp.graphics
- Subject: info request on ray-tracing
- Message-ID: <43552@skye.dcs.ed.ac.uk>
- Date: 9 Sep 92 14:27:39 GMT
- Sender: nnews@dcs.ed.ac.uk
- Organization: Edinburgh Parallel Computing Centre
- Lines: 19
-
- About a week ago I asked if anyone had gathered (and standardized data-types) for
- performing the following :
- 1) Ray-object intersection
- 2) Object-boundingbox-creation
- 3) Ray-object-normal
-
- on many different base objects (spheres, cones, patches).
- It is my intention to create as large a group of these routines as possible in C
- code. I was wondering about suggestions for sources of public domain code
- (non-standardized of course) for these. So far I have :
- 1) Vort
- 2) Rayshade3.0 (what is this up to ?)
- 3) An Introduction to Ray-tracing (Glassner)
- 4) Radiance
- 5) mtv
-
- Does anyone have any other suggestions ?
-
- Chris.
-