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- From: kling@ics.uci.edu (Rob Kling)
- Subject: Re: Paradigms of Computer Science (was: Are computer "scientists" really scientists? (was: Are programmers Computer Scientists?))
- Message-ID: <9209082104.aa07284@q2.ics.uci.edu>
- In-reply-to: Your message of Tue, 08 Sep 92 04:51:56 +0000.
- <1992Sep8.045156.6935@m.cs.uiuc.edu>
- Newsgroups: comp.edu
- Lines: 578
- Date: 9 Sep 92 04:04:42 GMT
-
-
- Hi .. I agree with your observation ... the distinction between
- usability and computability as distinct traditions in CS is pretty
- fundamental ... This is a paper which explores that distinction.
-
- /Rob Kling
- ----------------
-
- USABILITY VERSUS COMPUTABILITY:
- SOCIAL ANALYSES BY COMPUTER SCIENTISTS
-
- Rob Kling
- Department of Information and Computer Science
- University of California - Irvine
- Irvine, Ca 92717
-
- 714-856-5955
- email:kling@ics.uci.edu
-
- Based on a presentation at IFIP'89 -- San Francisco, CA
- (August 1989)
-
- Draft 4C-2 -- August 1991
-
-
- INTRODUCTION
-
- Computer specialists' views of the relationship of the social
- order in which they live and work to computerization are very
- important. They permeate professional discussions about what
- should be computerized, which parties' interests merit attention,
- how computerization should proceed, what will be the consequences
- -- good and bad -- of different approaches. Computer specialists
- do not agree on these matters. In fact, they hold several
- different views of the relationship of the social order to
- computerization.
-
- Computer scientists are one important group of computer
- specialists. They have a specially important role in developing
- advanced computer technologies, in educating a large fraction of
- computer specialists in universities, and in acting as
- spokespeople about computing matters within elite scientific
- circles. Their perspectives shape curricula and public discourse
- about what should be computerized and how. I will briefly sketch
- five perspectives about the relationship of society to
- computerization which are held by computer scientists.
-
-
-
- USABILITY VERSUS COMPUTABILITY
-
- The main topic of this paper is a characterization of five
- different perspectives which computer specialists hold about the
- relationship of the social order in which they live and work to
- computerization. These perspectives differ in a key dimension
- that underlies many key debates about the nature of computer
- science research and education -- computability versus usability.
- The computability tradition in computer science examines the
- capabilities and efficiencies of computer-based systems in
- mathematical terms. The theories of computation anchored in
- automata theory and theories of algorithmic complexity are the
- cornerstones of this tradition. In contrast, the usability
- tradition is concerned with understanding and developing
- computer-based systems which gracefully fit into and support (or
- transform) human activity in various social settings. This line
- of inquiry is represented in computer science by human factors
- studies of computer systems, concerns for reducing the social
- risks of computer-based systems, etc. The primary underlying
- theories derive from the social sciences rather than from
- mathematics.
-
- This dimension -- computability versus usability -- does not
- absorb all lines of research and teaching in computer science.
- Nor is it intended to. Studies of novel computer architectures,
- programming environments, and artificial intelligence, for
- example, sometimes emphasize neither computability nor usability
- criteria. But they are often focussed on developing novel
- technologies which expand the range of activities that can be
- readily done with computer-based systems.
-
- In practice, effective computer-based systems should be very
- usable, although we have many examples of clumsy technologies
- which are widely used (e.g., the vi editor in Unix, programming
- languages such as COBOL, FORTRAN, and C, DBASE III, etc.). Since
- people like responsive systems, the speed of interaction is one
- critical dimension that facilitates the usability of computer-
- based systems. For highly interactive tasks, like text editing
- and conducting computer-based searches, swift response times can
- make a system a pleasure to use. Very usable systems often rely
- on fast algorithms for searching, sorting, managing screens, etc.
- But people also relish other features of interfaces which are not
- amenable to mathematical analysis such as coherent command sets,
- harmonious colorful displays, and readily intelligible output
- (Shneiderman, 1980; Shneiderman, 1987).
-
- FIVE PERSPECTIVES
-
- I've developed this set of five perspectives informally. It is
- not the result of systematic reading of a specific body of
- literature or an empirical analysis of beliefs held by a
- particular group of computer specialists. Even so, I have some
- confidence that these perspectives characterize important
- assumptions and beliefs of many computer specialists. But the
- list and characterizations should be read as provisional. I have
- ordered these five perspectives by the richness of their views of
- the social order -- from simplest to most complex.
-
- Perspective #1: Computing is a mathematical and engineering
- venture with no deep social content
-
- One commonplace view of computer science and engineering is
- reflected in a recent report by the ACM Task Force on the Core
- of Computer Science. (Denning, et. al., 1989).
-
- Computer Science and Engineering is the systematic
- study of algorithmic processes -- their theory,
- analysis, design, efficiency, implementation and
- application -- that describe and transform information.
- The fundamental question underlying all of computing
- is, What can be (efficiently) automated? .... The roots
- of computing extend deeply into mathematics and
- engineering. Mathematics imparts analysis to the field;
- engineering imparts design (Denning, et. al. 1989).
-
- In this view, computer science focusses primarily upon algorithms
- rather than systems that anyone would actually use. It has no
- explicit social content. The report suggests an interest in
- implementations and applications -- and consequently the
- usability of computer-based systems through its focus on
- "engineering" as well as mathematics. But the only legitimate
- analytical approaches are mathematical and hence, a-social. The
- ACM Task Force's report is not completely consistent. For
- example, it suggests that courses be offered in human-factors
- studies without acknowledging that psychology (and perhaps
- physiology), rather than mathematics, provide the analytical
- underpinnings of these inquiries.
-
- This view of computing is very commonplace among academic
- computer scientists in the U.S., especially those with a
- mathematical orientation. It shapes most computer science
- curricula so that they ignore the social dimensions of
- computerization. Consequently, tens of thousands of college
- students graduate as computer science majors annually in the US.
- without understanding the social assumptions about design or
- development that they will make as practitioners.
-
- The expansion of computing (and Computer Science) has depended
- upon the improved usability of computer based systems base, not
- simply their efficiency. The "micro revolution," for example, has
- placed tens of millions of computers and terminals on the desks
- of many managers, professionals and clerks in industrial
- countries. Networking has made electronic mail accessible to
- millions of managers and professionals. Whatever theories help
- explain the expansion of computing applications, which ones work
- well or badly (and in what terms), they are not fundamentally
- mathematical studies of algorithms or systems optimization. This
- perspective contributes important insights to "computing in the
- laboratory." But it cannot readily help computer specialists
- understand who computerizes, what it takes to computerize
- effectively, and the consequences of different computerization
- strategies in the larger world.
-
- Perspective #2: Societies are Customers for a Cavalcade of
- Improved Technical Products
-
- Many computer specialists expect continuous technological
- progress. They focus on the improvements in discrete
- technological innovations - whether they are novel technologies,
- such as optical disks or hypertext, or incremental improvements
- in more mature technologies such as databases. This sensibility
- is reflected in many technical and trade journals. It is visible
- through special issues and articles devoted to the nuances of a
- specific new technology without corresponding articles devoted to
- examining the social meanings of these technologies, the ways
- they are likely to be used, the social choices involved, etc..
- This perspective is somewhat similar to Perspective #1 in
- focussing on discrete artifacts. But its approach to evaluation
- may include human factors and other psychological criteria for
- refined systems engineering.
-
- While specialists of this persuasion are often keenly aware of
- the applications of computing technologies, they do not publish
- coherent analyses of how they add up in concrete settings. To
- take a simple example, a popular technically-oriented North
- American microcomputing journal, Byte Magazine, publishes
- hundreds of notes and articles each year about a variety of new
- products and computing techniques. Each product is treated in
- isolation, and in a way that encourages Byte's readers to desire
- better technologies. These technologies are anchored in diverse
- vendor worlds -- IBM, Apple, Atari, Sun, etc. But the best
- technologies from each of these vendor worlds do not necessarily
- add up into a well integrated and affordable computing world.
- However, Byte's editors and writers do not examine how
- participants in actual organizations work with and try to
- integrate diverse technologies of varying age into workable
- computing milieus.
-
- Perspective #3: Computerization Can and Should Revolutionize
- Societies
-
- Many organizations are adopting computing equipment much more
- rapidly than they understand how to organize positive forms of
- social life around it. However, some fervent advocates of
- computerization see the actual pace of computerization in
- schools, offices, factories, and homes slower than they wish.
- These "computer revolutionaries" argue that many key institutions
- -- such as schools, businesses, family life, public agencies --
- can be progressively reformed through the appropriate application
- of computer-based systems.
-
- Computer revolutionaries make five key assumptions: (a) Computer-
- based technologies are central for a reformed world; (b) Improved
- computer-based technologies can further reform society (c) No one
- loses from computerization; (d) More computing is better than
- less, and there are no conceptual limits to the scope of
- appropriate computerization; and (e) Perverse or undisciplined
- people are the main barriers to social reform through computing
- (Kling and Iacono, 1988). Computer revolutionaries see computer
- technologies as essential instruments for solving important and
- previously intractable social problems (Feigenbaum and McCorduck,
- 1984; Papert, 1980; Yourdon, 1986). But they underplay the ways
- in which the forms of computerization which they advocate can
- also create significant problems.
-
- Computer revolutionaries rely on an "undersocialized" conceptual
- scheme which isolates computer use from key elements of social
- life and ignores the details of computerization processes. They
- help inspire readers to trust in a "computer revolution" made by
- acquiring and using computer equipment under commonplace social
- conditions.
-
- It is too facile to simply characterize computer revolutionaries
- as "optimistic." But they evaluate computer based systems
- stripped out of the particular contexts in which people live with
- them. The computer revolutionary discussions exaggerate the
- social power of new computer technologies and their use by
- simplifying the social conditions which make them attractive to
- some participants, and the complexities and sluggishness of
- institutional change. Computerization is a complex set of social
- practices, not just the use of a computer system. Different
- computerization strategies may better serve different social
- interests and have different social consequences. The limits to
- computerization may be set by a powerful array of
- institutionalized social practices. Computer revolutionaries
- usually ignore these important aspects of computerization because
- they compromise the innocence, power, and purity of new
- technologies and their advocates (Kling and Iacono, 1991).
-
- The questions that underlie the claims of computer
- revolutionaries are interesting and important. But I haven't
- found good answers framed in the rhetoric of "computer
- revolution." The best answers come from close empirical
- observation of computer systems in use which suggests the real
- possibilities, limitations, paradoxes and ironies of
- computerization situated in identifiable social settings (see for
- example, Kling, 1987; Kling, 1992).
-
-
-
- Perspective #4: Professional Responsibility to Society is
- Essential.
-
- Some computer specialists are specially concerned that computing
- technologies should be "sound products." In this view the
- computing professions should be responsible to their clients by
- delivering practical systems which are usable, reliable, and
- safe.
-
- The main foci of attention have been to identify computer systems
- which can be major threats to physical safety or civil life and
- to identify discrete solutions to reduce these risks. Some forms
- of computer technologies can be harmful because of unreliable
- software (e.g., life-critical information systems; election
- counting systems; social security payments; fly-by-wire aircraft;
- military command and control systems.). Other kinds of computer
- based systems threaten to diminish personal privacy. Both kinds
- of threats have been the subject of a specialized topical
- literature, the concern of organizations like Computer
- Professionals for Social Responsibility, and special forums,
- like the ACM sponsored "Risks" computer bulletin board.
-
- In this perspective the primary reforms will come through
- improved software quality and certain changes in organizational
- practices (e.g., privacy protections; administrative guidelines
- to insure safe software and data handling practices).
-
- Perspective #5: Computerization is a Fundamentally Social Process
-
- Computerization is a fundamentally social process for designing
- and deploying technologies in social settings. A starting point
- to appreciate this perspective is the observation that the
- development and use of the vast majority of computer-based
- systems is inherently social. Advancing the argument that some
- technology should be developed or adopted are social acts which
- usually make claims about how that technology will alter the
- lives of people who use technologies or others in their orbit
- (e.g., their clients, family members). Designers and developers
- make important choices in identifying preferences
- ("requirements") for systems, setting priorities, and in
- convincing people and organizations to alter their practices when
- they adopt new technologies. Some aspects of computer systems
- design are a form of social design, for many of the same reasons
- that the design of buildings and streets is a kind of social
- design, rather than only applied engineering or abstract artistic
- work with steel, concrete, and glass. The design choices open
- some social opportunities and close off others -- thereby shaping
- social life.
-
- The dominant explicit paradigms in academic computer science
- focus on computability, rather than usability (Perspective #1).
- They do not help technical professionals comprehend the social
- complexities of computerization. For example, the recent ACM
- Task Force on the Core of Computer Science quoted above claims
- that all the analyses of computer science are mathematical. We
- find this view much too narrow-minded to be helpful, and in fact
- it does not withstand much scrutiny. The lines of inquiry where
- it might hold are those where mathematics can impart all the
- necessary analysis. But there are whole subfields of computer
- science -- such as artificial intelligence, computer-human
- interaction, social impacts studies, and parts of software --
- where mathematics cannot impart all the all the necessary
- analysis. The social sciences provide a complementary
- theoretical base for studies of computing which examine or make
- assumptions about human behavior.
-
- In the classic Turing machine model of computability, there is no
- significant difference between a modest microcomputer like an
- Apple Macintosh SE and a supercomputer like a Cray YMP. Of
- course, these two machines differ substantially in their
- computational speed and memory. But the Mac SE, with software
- designed to match its graphical interface, is a much more usable
- computer for many small-scale tasks such as writing memos and
- papers, graphing data sets of 500 data points, etc.
- Unfortunately, the computability paradigm doesn't help us
- understand a Mac's relative advantage over a Cray for tasks where
- the ease of a person's interacting with software, rather than
- sheer CPU speed or file size, is the critical issue.
-
- This contrast between Macs and Crays is a small-scale machine-
- centered example. More significant examples can found whenever
- one is trying to ask questions like: What should be computerized
- for these particular people; How should computerization proceed;
- Who should control system specifications, data, etc.? These are
- "usability" questions on a social scale. Paradigms that focus on
- the nature of social interaction provide much better insights for
- designing computer systems in support of group work than does the
- computability paradigm (Ehn, 1988; Ehn, 1989; Kling, 1989;
- Winograd, 1988).
-
- Mathematical analyses help us learn about the properties of
- computer systems abstracted from any particular use, such as the
- potential efficiency of an algorithm or the extent to which
- computers can completely solve certain problems in principle
- (e.g., the question of undecidability). As long as a computer
- scientist doesn't make claims about the value of any kind of
- computer use, mathematical analyses might be adequate. But most
- computer scientists do make professional claims about how people
- and organizations should computerize, although often informally
- as members of committees and consultants. In fact, they often
- recommend technologies which are either easy to use or which
- represent some kind of technological advance (e.g., teaching
- programming in Pascal, Ada, or C++ rather than Basic).
-
- The advances in computer interface design which led to the Mac,
- and other graphical user interfaces, rested on psychological
- insights, rather than mathematical insights. Similarly, advances
- in programming languages, software development tools, and data-
- base systems have come, in part, through analyses of what makes
- technologies easier for people and organizations to use. While
- some of these technologies have a mathematical base, their
- fundamental justifications have been psychological and social.
- Claims about how groups of people should use computers are social
- and value-laden claims.
-
- For example, suppose a computer scientist argues that
- organizations should computerize by developing networks of
- highperformance workstations, with one on every employee's desk.
- This claim embodies key assumptions about good organizational
- strategies, and implicitly rules out alternatives DD such as
- having a large central computer connected to employees'
- terminals, with a few microcomputers also available for those who
- prefer to use micro-oriented software. These two alternative
- architectures for organizational computing raise important social
- and political questions: Who will get access to what kinds of
- information and software? What skill levels will be required to
- use the systems? How much money should be spent on each worker's
- computing support? How should resources and status be divided
- within the organization? Who should control different aspects of
- computerization projects? And so on. The question here is one of
- social and political organization, in addition to computer
- organization. Many computer scientists are keenly interested in
- having advanced computer-based systems widely used, not just
- studied as mathematical objects. These hopes and related claims
- rest on social analyses and theories of social behavior.
-
- Mathematical frames of reference lead analysts to focus on
- behavior that can be formalized and "optimal arrangements."
- Concerns for optimality make most sense when the objective
- functions of a group are known, and are consistent. Social
- analyses usually help analysts identify the ways that different
- participants in a computerization project may have different
- preferences for the way that computing technologies are woven
- into social arrangements. Their "objective functions" may differ,
- and even be incompatible, to the extent that people know what
- they are. Participants are most likely to have different
- preferences when computerization projects are socially complex
- and a project cuts across key social boundaries -- identified by
- characteristics such as roles, occupational identity, reward
- structures, culture, or ethnicity. We do not see social analyses
- as panaceas. But they help identify the kinds of opportunities
- and dilemmas participants will actually experience and respond to
- in their daily lives.
-
-
-
- CONCLUSION
-
- I have briefly sketched five perspectives about the role of
- social analysis in understanding key issues of computerization.
- They range from Perspective #1 which emphasizes computability to
- Perspective #5 which views computerization as an inherently
- social venture. The computability perspective appears to be the
- most "scientific" and "elegant" because it focuses on
- mathematical analysis and a laboratory conception of engineering
- design. It helps give computer scientists prestige by identifying
- their analyses with mathematics ("queen of the sciences").
- Unfortunately, it is impotent in understanding many key aspects
- of computerization in the world -- even basic questions, such as
- what really makes computer-based systems effective, why computer-
- based systems of different kinds have been adopted by different
- kinds of organizations, and what have been the consequences of
- their implementation.
-
- The other four perspectives acknowledge that social choices play
- a key role in understanding the value and problems of different
- approaches to computerization. Perspective #2 (societies are
- customers for a cavalcade of improved technical products)
- captures much of the excitement of computerization, but ignores
- most of the key social choices and dilemmas. Not every solution
- can come in a cardboard box or shrink-wrapped package.
- Perspective #3 (computerization can and should revolutionize
- societies) places computerization on a large and dramatic social
- stage. The key dilemma is that computer revolutionaries tend to
- fetishize equipment (like Perspective #2), to overestimate the
- rate at which computer-based systems can act as catalysts for
- social change, to ignore the extent to which key social choices
- are linked to different forms of computerization, and to ignore
- the potential problems of large scale, intensive computerization.
-
- Perspective #4 focuses on identifying and minimizing the socially
- harmful effects of specific kinds of computer-based systems.
- Perspective #1 is socially isolated and non-responsible and
- Perspective #2 is producer-oriented. Perspective #4
- counterbalances these by being consumer oriented, socially
- responsible, and focused on tractable problems. Perspective #5
- goes beyond Perspective #4 by promising an analytical approach to
- understanding the opportunities, choices, and dilemmas of
- computerization. It relies on the social sciences rather than
- mathematics for its analytical underpinnings.
-
- The education of hundreds of thousands of computer science
- students has been shaped by Perspective #1. They leave academic
- computer science programs with some skills in designing software
- systems and programming them. They usually take courses in data
- structures and algorithms in which they learn to appreciate and
- carry out mathematical analyses of computer performance. But they
- leave systematically ignorant of the ways in which social
- analyses of computer systems provide comparably important
- insights into the effectiveness of computing in the world. Many
- segments of the computing community would much better understand
- computerization and be able to play more responsible professional
- roles by adopting a more fundamentally social view of the
- process.
-
- REFERENCES
-
- Denning, Peter J. et. al.
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-
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-
- Ehn, Pelle.
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- Arbetslivcentrum.
-
- Ehn, Pelle.
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-
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