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- Path: sparky!uunet!usc!sdd.hp.com!ux1.cso.uiuc.edu!news.cso.uiuc.edu!grimm.cogsci.uiuc.edu!jmlake
- From: jmlake@grimm.cogsci.uiuc.edu (J M Lake)
- Subject: Re: NNs in chess or other games
- References: <1992Sep14.170420.25041@leland.Stanford.EDU>
- Message-ID: <jmlake.716575273@grimm.cogsci.uiuc.edu>
- Sender: usenet@news.cso.uiuc.edu (Net Noise owner)
- Organization: University of Illinois at Urbana
- Date: Tue, 15 Sep 1992 16:41:13 GMT
- Lines: 17
-
- ed@northstar.Stanford.EDU (Edward Wilson) writes:
-
- >On a related topic, you might want to check out some papers by Arthur Samuel
- >(Bell Labs), one printed in MIT's Technology Review in 1959. He was working
- >with slightly more primitive computers, so he worked on trying to *teach* a
- >computer to play checkers. Teach is the key word here.
-
-
- A full (original) reference for that is
-
- Samuel, A. L. Some studies in machine learning using the game of checkers.
- IBM Journal of Research and Development 3(3), 210-229.
-
- Mike
- --
- J. Michael Lake Beckman Institute for Advanced Science and Technology
- Dept. of Comp. Science jmlake@uiuc.edu Urbana, IL 61801
-