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- Path: sparky!uunet!van-bc!rsoft!mindlink!a4099
- From: Alan_Barclay@mindlink.bc.ca (Alan Barclay)
- Newsgroups: misc.writing
- Subject: World Creation
- Message-ID: <14598@mindlink.bc.ca>
- Date: 26 Aug 92 07:51:52 GMT
- Organization: MIND LINK! - British Columbia, Canada
- Distribution: world
- Lines: 25
-
- I learned a valuable lesson while plotting my current book. I submitted a
- sketchy outline to my writer's group and they kept asking questions about the
- world that I could not answer. I had thought I knew what was going to happen,
- but the muzzy world details kept shooting holes in things.
-
- After that I spent a couple weeks hammering out ideas on how magic works and
- what forces affect people in the world. Many of these details started as
- arbitrary decisions, but later contributed to my plotting. Once I knew how
- things worked I could start throwing things into the plot that had never been
- there.
-
- For example: I decided one of the major rules of magic is the Law of
- Similarity--two similar things have a magical connection. My protagonist is
- dumped into a fantasy world which contains a duplicate of himself. The
- duplicate is a powerful wizard, while my protagonist is just a beginner. Much
- of my plot now revolves around these facts.
-
- I used to be a perfectionist, wanting an imaginary universe to pop full blown
- into my head. I now believe that the patchwork creative process (which is the
- only way it seems to work) is wonderful, because the tension between two wild
- ideas often produces an interesting explaination.
-
-
- Alan
-
-