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- From: bz556@cleveland.Freenet.Edu (Joshua E. Randall)
- Newsgroups: comp.sys.ibm.pc.games
- Subject: Darklands -- an RPG??
- Date: 4 Sep 1992 06:02:01 GMT
- Organization: Case Western Reserve University, Cleveland, OH (USA)
- Lines: 38
- Message-ID: <186u4qINNfpt@usenet.INS.CWRU.Edu>
- Reply-To: bz556@cleveland.Freenet.Edu (Joshua E. Randall)
- NNTP-Posting-Host: thor.ins.cwru.edu
-
-
- Although I do not own a copy of Darklands, I have been reading the posts
- lately with much interest. While I am unqualified to take sides in the
- debate, I would like to mention one thing: I seriously doubt that
- Darklands--or for that matter any other computer game ever made--can be
- called an RPG.
-
- A Role Playing Game presumes that you, the player, take on the role of a
- character. In other words, you pretend that you are the character, that
- his decisions are your decisions, and his goals, your goals.
-
- Even such vaunted paper and pencil games as Dungeons and Dragons and the
- like are hardly RPG's. What they might be called are very detailed and
- imaginative simulations of whatever (fantasy, cyberpunk, you name it). A
- more proper acronym for these games would be _AG, where _ is the relevant
- letter (such as C for cyberpunk or F for fantasy, which unfortunately leads
- to the unsavory abbreviation FAG) and AG stands for Adventure Gaming.
-
- Now if paper and pencil games cannot be true RPG's, then logically it
- follows that computer games which only attemp to imitate paper and pencil
- games cannot be RPG's either.
-
- The closest thing to a true RPG would be one of the "live stories" which
- often occur at gaming conventions. For example, a couple of years ago
- there was an article in Games magazine about a Arabian Nights style game.
- Each participant was assigned a character and a goal (or quest, if you
- will). The players then interacted *as characters* for the rest of the
- game. Actual rules were very few, and were handled by the GM's, who posed
- as town guards, magistrates, etc.
-
- As you see, true role-playing is much more akin to acting than to gaming
- per se. Paper and pencil and computer games are fine--even fantastic--for
- what they are, but they are *not* RPG's.
-
- --
- Joshua E. Randall
- bz556@cleveland.freenet.edu
- My motto: "So little time, so little to do." --Oscar Levant
-