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- Xref: sparky comp.sys.ibm.pc.games:11581 rec.games.misc:17094
- Newsgroups: comp.sys.ibm.pc.games,rec.games.misc
- Path: sparky!uunet!munnari.oz.au!uniwa!tvilla
- From: tvilla@tartarus.uwa.edu.au (Tim Villa)
- Subject: Re: Change WC2's IRQ for speech?
- Message-ID: <1992Sep1.090622.11534@uniwa.uwa.edu.au>
- Sender: news@uniwa.uwa.edu.au (USENET News System)
- Nntp-Posting-Host: tartarus.uwa.edu.au
- Organization: University of Western Australia
- References: <16v12gINNlrg@rodan.UU.NET>
- Date: Tue, 1 Sep 1992 09:06:22 GMT
- Lines: 31
-
- ender@uunet.uu.net (Pete Walsh) writes:
-
-
- >Greetings. One of my friends is of the impression that there's a patch/fix
- >out there somewhere that allows one to change the soundcard IRQ setting for
- >digitized speech in Wing Commander II from IRQ 2 to an IRQ of your choice.
- >I'm using a PAS-16 soundcard and the default IRQ for SoundBlaster compatibility
- >is 5. I tried using the SET BLASTER environment variable, which works for
- >WC1, but the machine locks up. If I turn sound of completely the game works
- >fine. Anyone out there, with or without a PAS-16, know of such a patch or
- >have any helpful suggestions?
-
- >Thanx.
-
-
-
- >_______________________________ ________ // ________________________________
- >Pete "Ender" Walsh, UUNet Tech. | |//
- >Internet: ender@triryche.uu.net | /| // "Take hold of the flame,
- >UUCP: {anysite}!triryche!ender | / | // Don't you see life's a game?
- > | //|| //| So take hold of the flame,
- >DISCLAIMER U U |// ||// | E T You've got nothing to lose,
- >UUNet probably doesn't // | / | But everything to gain..."
- >share my opinions. Oh well... // |/ | -Queensryche
- >_____________________________ //|________| ___________________________________
-
- My SB will only work on IRQ3 and WC 1&2 work fine on it. The BLASTER
- variable includes I3 and the WC installation programs recognized this.
- However, the actual jumper is set to IRQ3 so it may have noticed this...
- Tim
-
-