home *** CD-ROM | disk | FTP | other *** search
- Newsgroups: comp.sys.ibm.pc.games
- Path: sparky!uunet!sun-barr!cs.utexas.edu!hellgate.utah.edu!lanl!news
- From: Gavin Adams <gavin.adams@lso.mts.dec.com>
- Subject: Re: Flight model in CYAC (Why I don't like it)
- Message-ID: <1992Aug31.170441.7158@newshost.lanl.gov>
- X-Xxdate: Mon, 31 Aug 92 11:03:05 GMT
- Sender: news@newshost.lanl.gov
- Organization: Digital Equipment Corporation
- X-Useragent: Nuntius v1.1.1d7
- References: <BtuMEM.7pK@watserv1.uwaterloo.ca>
- Date: Mon, 31 Aug 1992 17:04:41 GMT
- Lines: 15
-
- In article <1992Aug31.134741.12783@jhunix.hcf.jhu.edu> Michael B Plecs,
- plecs_b@jhunix.hcf.jhu.edu writes:
- >playable. I've played Falcon 3.0 (which the previous poster must love),
- and
- >it's kind of a pain to have to deal with all the realism sometimes.
- (which
- >reminds me -- could someone please tell me where the time compression is
- on
- >that damn game? -- seriously)
-
- The time compression key(s) are on the quick reference chart, and can be
- found in the manual.
-
- --- Gavin
- Visualize Whirled Peas!
-