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- Newsgroups: comp.sys.ibm.pc.games
- Path: sparky!uunet!kithrup!stanford.edu!ames!decwrl!csus.edu!netcom.com!bkirby
- From: bkirby@netcom.com (Bill Kirby)
- Subject: Re: Mapping other 6 wolf3d games <mapedit4>
- Message-ID: <ltgnq!p.bkirby@netcom.com>
- Date: Sun, 30 Aug 92 15:59:13 GMT
- Organization: Netcom Online Communications Services (408-241-9760 login: guest)
- References: <timewarp.715053028@camelot> <6agnp3g.bkirby@netcom.com> <10045@uqcspe.cs.uq.oz.au>
- Keywords: wolf3d
- Lines: 16
-
- In article <10045@uqcspe.cs.uq.oz.au> muzzle@cs.uq.oz.au writes:
- >In <6agnp3g.bkirby@netcom.com> bkirby@netcom.com (Bill Kirby) writes:
- >
- >>You need MapEdit 4.1 to map the 6 episode version. Get MAPED41.ZIP
- >>from ccu.umanitoba.ca:/pub/wolf3d
- >
- >I took a quick look at the source code for MAPED41... I have a feeling
- >it's behaviour depends on the order of the MAPHEAD.* files in the
- >directory.
-
- I didn't think anyone would have installed more than one version of
- the game in the same directory. If you only have one version installed,
- there will only be one MAPHEAD.WL? file.
-
- Bill
-
-