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- Path: sparky!uunet!decwrl!csus.edu!ucdavis!csusac!sactoh0!jao
- From: jao@sactoh0.sac.ca.us (James A. Ollinger)
- Newsgroups: comp.sys.ibm.pc.games
- Subject: Re: F117a -- miscellaneous ramblings
- Message-ID: <1992Aug28.073049.1342@sactoh0.sac.ca.us>
- Date: 28 Aug 92 07:30:49 GMT
- References: <1992Aug26.165905.19508@bcrka451.bnr.ca>
- Organization: Sacramento Public Access Unix
- Lines: 28
-
- <1992Aug26.185843.42588@kuhub.cc.ukans.edu>
- <1992Aug27.031421.29481@jhunix.hcf.jhu.edu>
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- Organization: Sacramento Public Access Unix, Sacramento, Ca.
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-
- Someone mentioned flying into a mountain. That's one of the things I
- liked about F-117. On night missions I would turn the brightness down and
- the contrast down, and I'd get a fairly soft, thin horizon line. Flying
- through the mountains and dodging buildings was tough, but it made the
- game more realistic. And I could guess the terrain fairly well by using
- the map and zooming way in.
-
- My main complaints with F-117 were that it was too sensitive, even with
- the sensitivity adjust, and thus too easy to end up all over the sky in a
- dogfight, and I hated those long, long flights home with no bogies and
- nothing to do. F-117 dearly needs a super-accelerated mode, the way SWOTL
- does. I'd fly strikes deep into Iraq, dump my ordnance, and spend the
- next half-hour flying on autopilot, hoping I wouldn't run out of gas.
- *boring*
- --
- London * Paris * Forience * Rome * Sacramento
- KNIGHTS, Inc.
- JAO@SACTOH0.SAC.CA.US, District Knight
- Maidens Rescued * Dragons Slain * Feasts Devoured
-