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- Newsgroups: comp.sys.ibm.pc.games
- Path: sparky!uunet!munnari.oz.au!bruce.cs.monash.edu.au!monu6!roberts-1f3-03.cc.monash.edu.au!rocfong
- From: rocfong@halls1.cc.monash.edu.au (CHEEKEAT FONG)
- Subject: Re: Wing Commander Anachronisms! A biggie !!
- Message-ID: <rocfong.2.714841165@halls1.cc.monash.edu.au>
- Sender: news@monu6.cc.monash.edu.au (Usenet system)
- Organization: Halls of Residence, Monash University
- References: <1992Aug20.190243.26827@usenet.ins.cwru.edu> <8m9yPB1w164w@qed.cts.com> <james.714754188@menaik>
- Date: Wed, 26 Aug 1992 14:59:25 GMT
- Lines: 17
-
- In article <james.714754188@menaik> james@cs.UAlberta.CA (James Borynec; AGT Researcher) writes:
- >From: james@cs.UAlberta.CA (James Borynec; AGT Researcher)
- >Subject: Re: Wing Commander Anachronisms! A biggie !!
- >Date: 25 Aug 92 14:49:48 GMT
-
- >>dab6@po.CWRU.Edu (Douglas A. Bell) writes:
- >>>
- >>> I'm supprised noone thought of this one.
- >>>
- >>> You can't hear in a vacuum. You should not be able to hear
- >>> exploding enemy ships.
-
- >Of course you can hear them. That is AUDIBLE electromagnetic radiation.
- >Did you ever wonder why you can hear streetlamps
-
- You hear streetlamps because the metal plates in the transformers of the
- lamps make all the noise. Nothing to do with WC2, of course...
-