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- From: ue@nathan.do.open.de (Udo Erdelhoff)
- Newsgroups: comp.sys.atari.st
- Message-ID: <H.uMHtfbhsh6Y@nathan.do.open.de>
- Organization: Cyberspace
- Subject: Re: 16 MHz / Overscan questions
- References: Re: 16 MHz / Overscan questions
- Reply-To: ue@nathan.do.open.de
- X-Software: HERMES GUS 1.03 Rev. Apr 14 1992
- Date: Wed, 19 Aug 1992 21:35:08 +0200
- Lines: 37
-
- In <1992Aug18.143241.5623@aston.ac.uk>, Auntie Tim writes:
-
- Hi,
- >Regarding Overscan, does it slow down the computer significantly when it's
- >running? If so, how much? There's also a hardware kit over here in the UK
- >called the "Autoswitch Overscan" which (I think) fits into the monitor
- >(Hi res) and costs 50 UK pounds- as I almost exclusively use Hi-res this
- >would be equally functional for me, so does anyone have experience of this?
- >Is it better/worse than the PD overscan hardware mod?
-
- I think that Autoswitch Overscan (or simple AOS) is much better than PD version
- (which is called Hyperscreen if I remember correctly). When encountering a
- "dirty" programm (those who only work in 640x400, mostly GFA-Basic programs)
- while using Hyperscreen, you'll have to switch off your computer, turn that
- switch and restart. With AOS, all you have to do is quit the programm, and
- restart it again while pressing a hotkey (ALT-CTRL) and AOS will switch back
- to standard resolution. If you think you've got to use that dirty program
- for a longer time, just add it's name to AOS' inf-file and AOS will switch
- back every time you start it. After finishing the program, AOS will switch
- back to the extended resolution.
-
- Additionally, Hyperscreen is no longer supported by it's author, AOS is. When
- comparing the two programs, you'll also find that AOS has a very powerful
- setup program allowing you to get the last pixel from your monitor.
-
- >Compatibility- I play a few games in colour, but presumably both these mods
- >can be deactivated so that shouldn't be a problem (should it?) but in hi res
- >I'm using (or planning on buying) Neodesk 3, Steinberg Cubase, Spectre GCR,
- >and numerous ray-tracers, graphics programs, and STOS. Anyone have any
- >experience of how these programs work with 16MHz / Overscan modes?
- Most games won't work with overscan or 16 MHz, but that's no problem. AOS
- needs its software to work, if you boot from disk to play, it won't be
- activated so you'll have no problems...
-
- --
- Udo Erdelhoff ue@nathan.do.open.de udo@iml.fhg.de
-
-