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- Path: sparky!uunet!cs.utexas.edu!ut-emx!ccwf.cc.utexas.edu
- From: foegelle@ccwf.cc.utexas.edu (Michael Foegelle)
- Newsgroups: comp.sys.apple2
- Subject: Re: NDA Ideas
- Message-ID: <78448@ut-emx.uucp>
- Date: 26 Aug 92 19:49:33 GMT
- References: <1992Aug25.061218.29757@usenet.ins.cwru.edu>
- Sender: news@ut-emx.uucp
- Organization: The University of Texas at Austin, Austin TX
- Lines: 29
-
- In article <1992Aug25.061218.29757@usenet.ins.cwru.edu>
- al186@cleveland.Freenet.Edu (Mark Spaeth) writes:
-
- >
- >Also: I like Quest for the Hoard, but is there a Gs implimentation
- >of the Windows 3.1 game minesweeper? My girlfriend loves that game
- >and is great at it, and I can't seem to get the hang of it since
- >I'm so used to quest....
- >
- >.. if anyone wanted to write that, a scheme like shift-clicking
- >to emulate the 2nd button on an IBM mouse would work well..
- >
- Well, I wrote a version for my BBS using text, and the program concept
- is extremely simple. I've concidered writing a //e graphics version (and
- maybe a GS graphics version too) but dunno when I'll get the chance.
-
- Also, what's the need for the second button on Minesweeper? Or were you
- referring to Quest for the Hoard (which I haven't seen)?
-
- Michael Foegelle
-
-
- --
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