home *** CD-ROM | disk | FTP | other *** search
- Path: sparky!uunet!cs.utexas.edu!zaphod.mps.ohio-state.edu!sol.ctr.columbia.edu!eff!snorkelwacker.mit.edu!bloom-beacon!eru.mt.luth.se!lunic!sunic!seunet!kullmar!piraya!overdose!Roger_Martensson
- From: Roger_Martensson@p3.f607.n901.z92.badnet.bad.se (Roger Martensson)
- Newsgroups: comp.sys.amiga.programmer
- Subject: Re: To learn
- Message-ID: <OA92-901-607p3_13fa5b1d@piraya.bad.se>
- Date: 24 Aug 92 20:00:08 GMT
- References: <dryder.03bc@redorc.chi.il.us>
- Sender: BadNet@piraya.bad.se
- Reply-To: Roger_Martensson@p3.f607.n901.z92.badnet.bad.se (Roger Martensson)
- Organization: The Third Point, Mellansel, Sweden
- Lines: 15
- OD-Comment-To: Dave_Ryder
-
- Blah Dave !
-
- Blah blah blah blah blah blah blah
- about " To learn " blah blah. (5:24:00, 15-Aug-92)
-
-
- DR> The reason I want use the C program. I like to make a game and a demo
- DR> or intro by using C. Can anyone give me some source codes for doing a
- DR> intro? +++ Author: Dave Ryder, Red Oracle Bbs/Network --- OD 0.0.1
-
- Hmm. If you're think of making a megafast, noisy game/demo I think you should
- go for machine code.
-
- /Rm - InterNet: Roger_Martensson@p3.f607.n901.z92.badnet.bad.se
- ---
-