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- Xref: sparky comp.sys.amiga.games:12417 comp.sys.ibm.pc.games:11785
- Newsgroups: comp.sys.amiga.games,comp.sys.ibm.pc.games
- Path: sparky!uunet!iWarp.intel.com|ichips!intelhf!agora!george
- From: george@agora.rain.com (George Rachor)
- Subject: Re: SHUTTLE by Virgin Games
- Message-ID: <BtzIM4.AAo@agora.rain.com>
- Organization: Open Communications Forum
- References: <1992Sep2.232331.3169@reed.edu>
- Date: Thu, 3 Sep 1992 04:18:00 GMT
- Lines: 16
-
- From article <1992Sep2.232331.3169@reed.edu>, by odlin@reed.edu (Iain Odlin):
- >
- > I cannot speak for the game, since I've never played it, but do keep in mind
- > the shuttle isn't exactly a high-performance fighter-plane. It has
- > frequently been said that the shuttle has the aerodynamics of a brick, and
- > about as much steerageway.
- >
- > Just so's you know.
- > --
-
- Actually rumor is that one astronaut was quoted as saying "It flies like a
- set of car Keys." I think the inference was it was unflyable without a
- computer. I do have the game and have gotten as far as landing. I totally
- destroyed the orbiter on my first reentry... Good Luck
-
- George Rachor Jr.
-