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- Path: sparky!uunet!ogicse!uwm.edu!wupost!tulane!agwbbs!Paul_Trauth
- From: Paul_Trauth@agwbbs.new-orleans.LA.US (Paul Trauth)
- Newsgroups: comp.sys.amiga.games
- Subject: Re: Killing Game Show
- Message-ID: <Paul_Trauth.0ndz@agwbbs.new-orleans.LA.US>
- Date: 29 Aug 92 21:20:42 GMT
- Article-I.D.: agwbbs.Paul_Trauth.0ndz
- Distribution: world
- Organization: The Amiga GateWay BBS * New Orleans, La.
- Lines: 27
-
- In a message dated Sat 29 Aug 92 12:03, Dingebre@imp.sim.es.com (david Inge
- wrote:
-
- DI> I just purchased a copy of The Killing Game Show. Has anyone any
- DI> hints,
- DI> suggestions, cheats, etc, etc, etc. For example, how does one avoid
- DI> the
- DI> long, but very well done, introduction? Is there a way to save a game
- DI> for another day?
- Intro avoidance: Hold down fire when booting, you'll hear the normal
- loading gronks, then a sudden big gronk. No need to hold it down beyond
- that; it's loading in the opening theme. (Anyone ripped that tune?)
- Save a game? Nope. I made it through to the last level one day. I just
- continued over and over again.
- BTW, you can take over from the demo mode. I forget how, think it's
- pause/unpause/there you go.
-
- Lame ending. Even for a Psygnosis game.
-
- -- Via DLG Pro v0.992
-
- - be zorch, daddi-o --------------- paul (raccoon) trauth ----------------
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