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- Path: sparky!uunet!caen!nic.umass.edu!dime!barrett
- From: barrett@gleep.cs.umass.edu (Daniel Barrett)
- Newsgroups: comp.sys.amiga.audio
- Subject: Re: Music-X limitations questions!
- Message-ID: <52667@dime.cs.umass.edu>
- Date: 29 Aug 92 01:25:44 GMT
- References: <music.715044296@batman>
- Sender: news@dime.cs.umass.edu
- Reply-To: barrett@gleep.cs.umass.edu (Daniel Barrett)
- Organization: BLAZEMONGER INCORPORATED
- Lines: 30
-
- In article <music.715044296@batman> music@moravian.edu (Steve Heller) writes:
- >It seems Music-X can only put sample data into chip ram. Is there any
- >way around this or any obvious reason that FastRAM isn't accessible
- >for samples?
-
- Sample data must go into CHIP RAM on the Amiga. That's a fact
- of life. The reason it's called "CHIP" RAM is because it's directly
- addressable by the Amiga custom chips, including the sound chip (Paula).
- Therefore, in order for Paula to see the data, it must be in CHIP RAM.
-
- >We have been unable to get more than 20 sequences running at a given
- >time. Is there some reason that only 20 sequences can be going? The
- >manual suggests a much higher number. Are we missing something?
-
- 20 is the limit of sequences that can play simultaneously.
- You can have 250 sequences stored at any time, but only 20 can play.
- You can get around this limitation by merging sequences.
-
- >We are using version 1.1B. Anyone know if there will be an update
- >anytime soon?
-
- Rumor says that 2.0 is due within a few weeks or months.
- Call MicroIllusions if you want the story, I suppose....
-
- Dan
-
- //////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
- | Dan Barrett -- Dept of Computer Science, Lederle Graduate Research Center |
- | University of Massachusetts, Amherst, MA 01003 -- barrett@cs.umass.edu |
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