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- Path: sparky!uunet!mcsun!sunic!isgate!krafla!adamd
- From: adamd@rhi.hi.is (Adam David)
- Newsgroups: comp.sys.acorn
- Subject: Re: LPMud gamedriver for 3.0 mudlib
- Message-ID: <5245@krafla.rhi.hi.is>
- Date: 26 Aug 92 18:13:00 GMT
- References: <1992Aug15.201834.2482@rhrk.uni-kl.de> <5227@krafla.rhi.hi.is> <bhotvedt-250892173753@129.240.2.43>
- Sender: usenet@rhi.hi.is
- Lines: 23
-
- In <bhotvedt-250892173753@129.240.2.43> bhotvedt@usit.uio.no (Tor Houghton) writes:
-
- >In article <5227@krafla.rhi.hi.is>, adamd@rhi.hi.is (Adam David) wrote:
-
- >Finally someone's porting LPMUD! How will it support multiple connections?
- >Multiple serial port cards and TCP/IP or just one of them?
-
- The main idea is to support a universal socket interface, i.e. any device
- which supports socket operations can be used to connect to the mud. Since
- the original reason for porting to the Archimedes was to have a local mud
- for testing LPC code, the first priority is to get it working in wimp windows
- on the same machine. Once that is done, anything else will be possible, for
- instance a well equipped machine directly on the internet might even work
- well enough for a public mud (16 MB standard memory would be nice). Just don't
- do anything on the local end that crashes the machine :-( a lot of applications
- do seem to crash easily from what should be recoverable situations. I have
- tried 5 terminal programs but not one of them is immune from data abort /
- instruction fetch abort which is triggered by line noise at the modem.
- I think it would be nice to support econet and serial port connections also,
- in addition to ethernet.
-
- --
- Adam David. (adamd@rhi.hi.is)
-