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- Path: sparky!uunet!mcsun!sunic!dkuug!diku!gogol
- From: gogol@diku.dk (Peter Skov Knudsen)
- Newsgroups: comp.os.os2.misc
- Subject: Re: OS2 and Soundblaster
- Message-ID: <1992Sep4.125717.17118@odin.diku.dk>
- Date: 4 Sep 92 12:57:17 GMT
- References: <9209031148.AA23388@tortoise.cis.ohio-state.edu>
- Sender: gogol@rimfaxe.diku.dk
- Organization: Department of Computer Science, U of Copenhagen
- Lines: 16
-
- brown-sh@news.cis.ohio-state.edu (shawn c brown) writes:
-
-
- > I'm thinking about upgrading my machine to OS2. Is it just some
- >games that have trouble with Soundblaster (in OS2 mode) or do they all not
- >work???
-
- >Shawn Brown
-
- There are no specific problems using Soundblaster with OS/2. A very
- small number of games using digitized sound will not work properly,
- but this is not a specific problem with Soundblaster, but due to
- those programs requiring a large number of interrupts (>1000 per sec.).
- Generally Soundblaster works just fine with OS/2.
-
- Peter S. Knudsen
-