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- Newsgroups: comp.os.os2.misc
- Path: sparky!uunet!mcsun!sunic!aun.uninett.no!ugle.unit.no!lise.unit.no!hafting
- From: hafting@Lise.Unit.NO (Helge Hafting)
- Subject: Re: OS2 and Soundblaster
- Message-ID: <1992Sep4.115418.6972@ugle.unit.no>
- Sender: news@ugle.unit.no (NetNews Administrator)
- Organization: Norwegian Institute of Technology
- References: <9209031148.AA23388@tortoise.cis.ohio-state.edu>
- Date: Fri, 4 Sep 92 11:54:18 GMT
- Lines: 22
-
- In article <9209031148.AA23388@tortoise.cis.ohio-state.edu>, brown-sh@news.cis.ohio-state.edu (shawn c brown) writes:
- > I'm thinking about upgrading my machine to OS2. Is it just some
- > games that have trouble with Soundblaster (in OS2 mode) or do they all not
- > work???
- >
- > Shawn Brown
- There are some games that have trouble with os/2 itself.
- The soundblaster works fine, but make sure that it
- uses an unique irq and an unique dma channel, and that nothing else falls
- in the same i/o adress space.
-
- If you try to run something else in parallell with the game, you risk that
- the game might become a little slow due to multitasking. This is usually
- no problem, but it is easy to hear it if the sound is delayed.
-
-
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