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- Newsgroups: comp.graphics
- Path: sparky!uunet!sun-barr!cs.utexas.edu!sdd.hp.com!ux1.cso.uiuc.edu!news.cso.uiuc.edu!uxa.cso.uiuc.edu!jas37876
- From: jas37876@uxa.cso.uiuc.edu (John A. Slagel)
- Subject: Fast Polygon Fill ?
- Message-ID: <Bu09w5.1rL@news.cso.uiuc.edu>
- Sender: usenet@news.cso.uiuc.edu (Net Noise owner)
- Organization: University of Illinois at Urbana
- Date: Thu, 3 Sep 1992 14:07:15 GMT
- Lines: 16
-
- I'm writing a simple XGKS implementation for DJGPP, a 32-bit
- protected mode compiler for MS-DOS. It re-maps the SVGA video
- memory into a linear 1-meg, 1-byte-per-pixel area.
-
- What I need is a fast polygon fill routine, preferably ASM or C,
- that performs clipping and maybe even pattern fill. The SVGA video
- mode I use can do a REP MOVSB to fill a row of pixels, so if you
- have one for VGA Mode 13h, that'll be perfect.
-
- By the way, if anyone is interested in a copy of this when its
- completed, send me e-mail. It'll be a while, though.
- --
- ------------------------------------------------------------------------
- John A. Slagel "My old man used to tell me, before he left this
- j-slagel1@uiuc.edu shitty world, never chase buses or women- you
- always get left behind." -The Marlboro Man
-