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- Path: sparky!uunet!sun-barr!ames!agate!agate!usenet
- From: rjones@dsd.es.com (Ray Jones - Perp)
- Newsgroups: comp.archives
- Subject: [rec.games.netrek] INL server version 2.0
- Followup-To: rec.games.netrek
- Date: 4 Sep 1992 07:52:21 GMT
- Organization: Evans & Sutherland Computer Corp.
- Lines: 75
- Approved: adam@soda.berkeley.edu
- Distribution: world
- Message-ID: <1874jlINN1vl@agate.berkeley.edu>
- References: <1992Aug25.181122.8126@dsd.es.com>
- Reply-To: rjones@dsd.es.com
- NNTP-Posting-Host: soda.berkeley.edu
- X-Original-Newsgroups: rec.games.netrek
- X-Original-Date: Tue, 25 Aug 92 18:11:22 GMT
-
- Archive-name: auto/rec.games.netrek/INL-server-version-2-0
-
-
- I just dropped the Official INL server on ftp.cis.ksu.edu. This is version
- 2.0. There was a version 1.1, but 2.0 came so soon after it, it never got
- announced.
-
- There are also diff files, INL.diff.1.0-1.1 and INL.diff.1.1-2.0, so if you
- already are running version 1.0, upgrading shouldnot be hard. I've tested
- the patches on both the normal (sun) code, and the mach code. They both
- seem to work 99% correctly.
-
- Here is the .motd, which outlines the various changes that have been made:
-
- -------------------
- INL server version 2.0
-
- New features:
-
- o * SPLIT WAIT QUEUES!!! * Much thanks to ERic Mehlaff for his help! (He
- basically wrote the whole thing and sent it to me.)
- o UNCAPTAIN will unset a CAPTAIN of a team.
- o It is impossible to become captain if someone already is for your team.
- o Captains no longer can send RESTART during a PAUSE.
- o You are forced on a team at the beginning, even though it is not Tmode.
- This is necessary to make the Split Queue work. If you use HOME or
- AWAY to change teams, it will automatically switch you to the other
- team.
- o During a pause, all the enemy ships will disappear from the galactic map.
- o Other slight fixes...
-
-
- Old stuff:
-
- INL 1.1:
- o It is now possible to send a message to yourself. (was a bug in INL 1.0)
- o various transparent fixes to help out the StatBoy. Server gods see the
- INL-README
-
-
- INL 1.0:
- DD cooling = 7, Det radius = 1800
-
- These messages, when sent to yourself, have the following actions:
-
- TIME - minutes left in game
- TEAM - which team am I on
- HOME - switch me to home team
- AWAY - switch me to away team
- CAPTAIN - set me to the captain of this team
-
- Captain's can use the following messages:
- FED/ROM/KLI/ORI - choose team for the team
- START - start the 1 minute to Tmode counter
- (works at any point in game)
- RESTART - stop 1 minute counter, allow for reselection of teams
- NEWGALAXY - rebuild galaxy from scratch, allow for reselection
- of teams
- PAUSE - temporarily stop action
- CONTINUE - continue play
-
- Every action for Captains must be taken by both captains to have effect,
- except for team selections.
-
- Problems, Suggestions, Questions, etc. to rjones@dsd.es.com
- -------------------
-
- I suggest anyone planning on running an INL server get this and start
- running/testing it. It should be easy to port, and mon most machines go
- without many changes. I have not had an opportunity to test this very
- strongly, so I'm not sure it all works. That's up to you all to tell me.
-
- --
- rjones@dsd.es.com
-
-