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- From: val@lillee.cs.curtin.edu.au (Foxy Lady)
- Newsgroups: comp.archives
- Subject: [comp.graphics] Facial Animation stuff via ftp
- Followup-To: comp.graphics
- Date: 1 Sep 1992 23:55:08 GMT
- Organization: Curtin University of Technology
- Lines: 113
- Approved: adam@soda.berkeley.edu
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- References: <val.714572114@lillee>
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- Summary: List of stuff on facial animation via ftp
- X-Original-Newsgroups: comp.graphics
- X-Original-Date: Sun, 23 Aug 1992 12:15:14 GMT
-
- Archive-name: auto/comp.graphics/Facial-Animation-stuff-via-ftp
-
-
-
-
-
- Well, after a whirlwind trip to SIGGRAPH and other places, I've
- settled back in to Perth to do some work.
-
- For people interested in facial animation, there is now an annotated
- bibliography (approx. 200 words each) of facial animation papers in my
- ftp area. I've also added a description of the format for the facial
- data to help anyone who had trouble getting the model together.
-
- These new files are at:
-
-
- site: marsh.cs.curtin.edu.au
-
- dir: pub/graphics/bibliography/Facial_Animation
- files: ann_biblio.ps.Z (annotated bibliography)
- ann_biblio.txt.Z (annotated biblio - text file)
- valerie.info (info on data for half a face)
-
-
- ...along with other files on facial aniamtion and morphing.
-
-
- There is a copy of a version of Fred Parke's fascia program at:
-
- site: marsh.cs.curtin.edu.au
-
- dir: pub/fascia
- files: fascia.tar.Z
- readme
-
- Another very good site for facial animation is Steve Franks site at
- Sony...
-
- site: scslwide.sony.co.jp
- dir: ftp2/SGI/Facial-Animation
-
-
- --README-file-------------------------------------------------------
-
-
-
- This directory contains some of the facial animation work being done at
- the Sony Computer Science Labs.
-
- fascia.tar.Z is a public domain version of Parke's facial animation system
-
- Face1.bib and RawBibs.tar.Z are a small collection of BibTex bibliographies
- on facial animation. (Not in good Bibtex form yet)
-
-
- Face.tar.Z is a "surface layer" muscle deformation program I wrote based
- on Keith Waters muscle deformation equations. It accepts muscle
- parameter values over an INET/Unix Port and renders and deforms
- the face. (SGI GL, written in C). It can map textures onto the face
- or Gouraurd shade them.
-
- Control.tar.Z is a Spline based control program I wrote to control the face.
- Spline "scenes" can be loaded and saved to disk.
-
- Middle Mouse addes/deletes a spline point (depending in mouse is pointed
- to a point)
-
- LEFT mouse moves a control point. Evaluate send the entire spline
- data to the renderer.
-
- Preview allows you to selectively evaluate the frames.
-
- Display Control allows scrolling of the splines.
-
-
-
- All this work is available for research use by anyone. No profit can be made
- from these programs.
-
-
-
- Steve Franks
- stevef@csl.sony.co.jp OR stevef@cs.umr.edu
-
- Sony Computer Science Labs.
- Takanawa Muse Bldg.
- 3-14-13 Higashigotanda
- Shinagawa-ku, Tokyo 141 Japan
-
- Phone:: +81-3-3448-4380
-
- -------------------------------------------------------------------------
-
-
- Hope this helps all you facial animators out there!
-
-
-
-
- Valerie Hall.
-
- Graduate student - facial animation
- Curtin University of Technology
- Perth, Western Australia
-
-
- --
- --------------------------------------------------- /\_/\
- My other car is a broom! / O O \
- val@marsh.cs.curtin.edu.au FOX \ \./ /
- ---------------------------------------------------------
-
-