home *** CD-ROM | disk | FTP | other *** search
- Newsgroups: sci.virtual-worlds
- Path: sparky!uunet!wupost!sdd.hp.com!mips!cs.uoregon.edu!nntp.uoregon.edu!news.u.washington.edu!milton.u.washington.edu!hlab
- From: broehl@sunee.uwaterloo.ca (Bernie Roehl)
- Subject: Re: DESIGN: Doors between virtual worlds
- Message-ID: <Bt58qJ.88q@watserv1.uwaterloo.ca>
- Originator: hlab@milton.u.washington.edu
- Sender: news@u.washington.edu (USENET News System)
- Organization: University of Waterloo
- References: <1992Aug10.164950. <1992Aug11.064350.5974@u.washington.edu>
- Date: Mon, 17 Aug 1992 19:56:42 GMT
- Approved: cyberoid@milton.u.washington.edu
- Lines: 18
-
-
-
- I just got back from holidays, and there are close to a hundred
- messages to wade through! Oh well, may as well get started...
-
- In article <BstptD.Ezq@watserv1.uwaterloo.ca>
- dstamp@watserv1.uwaterloo.ca (Dave Stampe-Psy+Eng) writes:
-
- >Option 2 is to set up an additional renderer, make an image of the
- >region, and copy it into the image.
-
- Essentially a "dynamic texture map" which would render the image into
- a buffer, and then texture that image onto some polygonal surface.
-
- Bernie Roehl, University of Waterloo Electrical Engineering Dept
- Mail: broehl@sunee.UWaterloo.ca
- BangPath: uunet!watmath!sunee!broehl
- Voice: (519) 885-1211 x 2607 [work]
-