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- Newsgroups: comp.sys.sgi
- Path: sparky!uunet!das.wang.com!wang!news
- From: andrey@huji.ac.il (Andrey)
- Subject: high-speed spheres renderin in VISION system ?
- Organization: Mail to News Gateway at Wang Labs
- Distribution: comp.sys.sgi
- Date: 18 Aug 92 16:39:40 GMT
- Message-ID: <andrey.714155980@shum>
- Summary: How to use high-speed rendering of spheres in VISION system?
- Keywords: VISION spheres
- Sender: news@wang.com
- Lines: 17
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-
- Hello,
-
- We have 4D/320VGX workstation. I've read in SG Technical Report,
- section 5 (5.4.32 Sphere rendering) that the VISION graphics subsystem
- supports high-speed rendering of high-quality spheres (without using
- polygon primitives). Does somebody know how to use this possibility ?
- The libsphere library provides only polygonal spheres, but for my
- application it is too slow.
- Any help will be greatly appreciated !
-
- Andrey Sigalov, Hebrew University, Jerusalem.
- email: andrey@shum.huji.ac.il
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