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- From: cory@enigami.mv.com (Cory Kempf)
- Newsgroups: comp.sys.mac.apps
- Subject: Re: Look & Feel
- Message-ID: <0105011F.b2m9qd@dragon.enigami.mv.com>
- Date: 14 Aug 92 17:36:11 GMT
- Reply-To: cory@enigami.mv.com
- Organization: EnigamI, Inc., Nashua, NH
- Lines: 71
- X-Mailer: uAccess - Macintosh Release: 1.6v1
-
-
- In article <1992Aug11.172751.27915@newstand.syr.edu> (comp.sys.mac.apps), greeny@top.cis.syr.edu (J. S. Greenfield) writes:
-
- >I have no doubt that this is true. Nonetheless, it is totally inappropriate
- >to grant copyrights for user interfaces.
- >
- >Patents, on the other hand, may or may not be appropriate. There was an
- >interesting article on this in an old issue of CACM. (I don't have the
- >reference offhand, but if people ask, I will get it.)
-
- I would be interested in the reference. At any rate, it is *MUCH*
- easier to get a copyright than a patent. Much cheaper too.
-
- Personally, I don't think that either are the 'correct' solution.
- Consider: Major new versions of software products usually come out about
- once a year. Over the past ten years or so, I have seen most products
- undergo serious changes to the user interface. Some basic things
- stay constant, but a lot changes. The 75-100 years of a copyright
- is effectively a perminant thing. By the same token the 15(???) years
- of a patent is longer than the life of all of the existing microcomputers,
- and effectively about 5 generations.
-
- Something that gave protection for 3-5 years should be sufficient
- in my oppinion. The company / people doing the development have made
- their money off of the product in that time, and have probably developed
- several new features, etc.
-
- The problem with this is that if 3-5 years gets institutionalized,
- what happens when the computer industry slows down to a reasonable
- rate of progress (I assume that it will, sooner or later), similar
- to that of other technologies? At that point, 15 years may make
- sense.
-
- What is needed is a new mechanism of protection, that specifically
- includes the interface, but is designed for high-tech endeavors.
- It should not take longer than the product life cyccle to acquire
- the protection, and the protection should last long enough to allow
- the inventor to make a major profit off of it, but not so long as
- to stifle inovation (c.f. software patents).
-
- At present, we have two mechanisms: Copyright & Patents. Copyright
- costs are measured usually under $100. Patent costs are usually over
- $1000. Copyright takes less than 1 year, patents usually take more than
- 1 year.
-
- [>> == me]
-
- >>But hey, it is not skin off of my nose. If people don't want to pay
- >>for new / good user interfaces, if I can't find a job as a user interface
- >>designer, I can still find work as a software engineer. I can use a cryptic
- >>command line interface... can your mother?
- >
- >But this *hasn't* happened, even in the absence of both patents and copyrights
- >for user interfaces (which is a very new, and according to my crystal-ball,
- >probably short-lived idea).
-
- Actually, user interfaces are copyrigtable under current law. Sortof.
- It is actually a very grey area. But it seems to work. And the occasional
- suite against the clone makers generally keeps the UI cloning to a
- minimum.
-
-
-
- -------------------------------------------------------------
- Cory Kempf EnigamI, Inc.
- cory@enigami.mv.com ...!decvax!enigami!cory
- Annon: wi.5036@wizvax.methuen.ma.us
-
- "F' cryin' out loud, it's *your* life; shouldn't you at least examine
- your lifestyle values to see if they are really what *you* want."
- --Keith Lim
-