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- Path: sparky!uunet!munnari.oz.au!bunyip.cc.uq.oz.au!uqcspe!cs.uq.oz.au!warwick
- From: warwick@cs.uq.oz.au (Warwick Allison)
- Newsgroups: comp.sys.atari.st
- Subject: Re: Utterly bizarre idea for Atari
- Message-ID: <9880@uqcspe.cs.uq.oz.au>
- Date: 19 Aug 92 02:57:18 GMT
- References: <1992Aug17.233720.6633@fcom.cc.utah.edu> <1992Aug18.110632.426@ulrik.uio.no> <ADRIAN.92Aug18142018@percy.robots.ox.ac.uk>
- Sender: news@cs.uq.oz.au
- Reply-To: warwick@cs.uq.oz.au
- Lines: 24
-
- adrian@robots.ox.ac.uk (Adrian Cox) writes:
-
- >What I have not heard of is
- >a parallel architecture good for interactive programs such as word
- >processors and art packages.
-
- While "performance" is a moot point for straight wordprocessors, art packages
- and DTP programs could achieve significant benefits from vectorization. The
- bezier curve algorithm is trivially vectorizable, for example, and probably
- consumes the greatest amount of CPU time in DTP packages (when coupled to
- drawing font elements, etc).
-
- However, any multitasking environment will benefit from multi-processing,
- and this was the original poster point, I believe (since only a two-processor
- system was referred to - useless for vectorization).
-
-
- --
- Warwick
- --
- _-_|\ warwick@cs.uq.oz.au /Disclaimer:
- / * <-- Computer Science Department, /
- \_.-._/ University of Queensland, / void (if removed)
- v Brisbane, Australia. /
-