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- Newsgroups: comp.sys.amiga.programmer
- Path: sparky!uunet!cis.ohio-state.edu!magnus.acs.ohio-state.edu!usenet.ins.cwru.edu!cleveland.Freenet.Edu!aj639
- From: aj639@cleveland.Freenet.Edu (Michael Cox)
- Subject: AMOS and Sprites
- Message-ID: <1992Aug16.125458.22209@usenet.ins.cwru.edu>
- Sender: news@usenet.ins.cwru.edu
- Nntp-Posting-Host: slc4.ins.cwru.edu
- Reply-To: aj639@cleveland.Freenet.Edu (Michael Cox)
- Organization: Case Western Reserve University, Cleveland, OH (USA)
- Date: Sun, 16 Aug 92 12:54:58 GMT
- Lines: 11
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-
- I am not familiar with sprite data in other languages (C, asm, etc), but
- I was wondering if you rip that data out using Action Replay and save it as raw sprite data, would it be possible to convert it to an AMOS bank?
-
- Has anyone tried this? It would be a useful program for all AMOS users to
- have!
-
- Mike
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