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- Newsgroups: comp.sys.amiga.programmer
- Path: sparky!uunet!zaphod.mps.ohio-state.edu!usc!sdd.hp.com!ncr-sd!sagpd1!monty
- From: monty@sagpd1 ()
- Subject: Re: Pointer quirk
- Message-ID: <1992Aug13.145132.20453@sagpd1>
- Reply-To: monty@sagpd1.UUCP (Monty Saine)
- Organization: Scientific Atlanta, Government Products Div, San Diego, CA
- References: <1992Aug7.155131.8260@sagpd1> <paulk.12rw@terapin.com> <1992Aug10.152847.13388@sagpd1> <1992Aug11.163022.15343@ichips.intel.com>
- Date: Thu, 13 Aug 1992 14:51:32 GMT
- Lines: 25
-
- In article <1992Aug11.163022.15343@ichips.intel.com> waggoner@omews7 (Mark Waggoner) writes:
- >In article <1992Aug10.152847.13388@sagpd1> monty@sagpd1.UUCP (Monty Saine) writes:
- >> Well as I said before my hot spot is in the center ( my pointer
- >> is a cross hair). The point is the hot spot should be the limiting
- >> factor on all edges not just the sides and bottom, I think consistity
- >> is the word I am looking for. The hot spot should be able to be any
- >> where on the lower edge and still function. My guess is that it is
- >> just a simple logic change when the limits of the mouse sprite is
- >> checked.
- >
- >Do you have your overscan set out the the maximum amount? Perhaps the
- >sprite is not able to move above the start of the video frame. I don't
- >recall if there is a hardware limit of that sort or not. It may be
- >that when you checked out 1.3 that the overscan was not set the same way.
- >
-
- The only thing that bothers me is why is the top is treated different
- then the sides and bottom of the screen. It just seems that the sprite
- should be able to move "off" the screen the same on all four sides.
- This "bug" doesn't really bother me that much, now that I know a way
- around it, it's just not the way I intuitvly think things should work.
- I am running overscan in 2.04 and not in 1.3, again though, why should
- the top be different?
-
- Monty Saine
-