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- Newsgroups: comp.sys.amiga.games
- Path: sparky!uunet!usc!cs.utexas.edu!torn!csd.unb.ca!morgan.ucs.mun.ca!cs.mun.ca!thom
- From: thom@cs.mun.ca (Thomas Clancy)
- Subject: Re: Lode Runner!!! For Amiga?
- Message-ID: <1992Aug22.230704.29224@cs.mun.ca>
- Keywords: LodeRunner
- Organization: CS Dept., Memorial University of Newfoundland
- References: <Who.1@Im.Lost.Somewhere> <1992Aug21.034950.26451@csuvax1.csu.murdoch.edu.au> <crystal.714419591@glia> <52253@dime.cs.umass.edu>
- Date: Sat, 22 Aug 1992 23:07:04 GMT
- Lines: 17
-
- barrett@scooby.cs.umass.edu (Daniel Barrett) writes:
-
- > MotherLode is a really fun implementation. It is quite challenging,
- >too.
-
- > Unfortunately, it does not work properly on accelerated Amigas
- >(68030, etc.) It runs much too fast to be playable. SHAME on the author
- >for breaking the rules and not doing the timing correctly!
-
- >| Dan Barrett -- Dept of Computer Science, Lederle Graduate Research Center |
-
- Excuse me? I have been playing MotherLode on my accelerated Amiga for some
- time now and I find it works great! [030/882 GVP c/w 5MB 32BitFast and
- 1 MB Chip]
-
- Thomas
-
-