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- Newsgroups: comp.sys.amiga.games
- Path: sparky!uunet!mcsun!sun4nl!alchemy!rkunenbo
- From: rkunenbo@cs.ruu.nl (Ronald Kunenborg)
- Subject: Re: Elite II (hopes)
- Message-ID: <1992Aug19.095745.19697@cs.ruu.nl>
- Date: Wed, 19 Aug 1992 09:57:45 GMT
- References: <l93cehINNjq6@girtab.usc.edu>
- Organization: Utrecht University, Dept. of Computer Science
- Lines: 24
-
- In <l93cehINNjq6@girtab.usc.edu> wdao@girtab.usc.edu (Walter Dao) writes:
-
-
- >On the old 8-bits, Elite was a "classic" game. The color were nicely chosen,
- >went well with the manual (a traveller game module look alike).
- >With the conversion to the 16-bits, they decided to put some colors , some
- >gawdy colors. *yuck* it was pityful.
- >
- >I hope Elite II will have a better color scheme.
- >
- > Walter
-
- I sure hope so as well. One look at those awful blue and green colors was enough
- to put me off 16bit Elite altogether. I've played it since on my C64 and liked it better
- than the 16bit version on PC and Amiga.
-
- Guess they thought "now we've got colors, we'll use them all!"...
-
- Regards,
- --
- Ronald Kunenborg, Ina Boudier-Bakkerlaan 89-3, 3582 XD Utrecht, The Netherlands
-
- "I believe we are on an irreversible trend toward more freedom
- and democracy, but that could change." - Dan Quayle
-