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- Newsgroups: comp.sys.amiga.games
- Path: sparky!uunet!cs.utexas.edu!torn!newshub.ccs.yorku.ca!newshub.ariel.yorku.ca!cs902125
- From: cs902125@ariel.yorku.ca (SHUK C YIP)
- Subject: Re: Wing Commander Demo
- Message-ID: <1992Aug19.034139.5127@newshub.ariel.yorku.ca>
- Sender: news@newshub.ariel.yorku.ca (USENET News System)
- Organization: York University, Toronto, Canada
- References: <hribnak.0741@nucleus.cuc.ab.ca> <1992Aug18.214916.10448@sbcs.sunysb.edu>
- Date: Wed, 19 Aug 1992 03:41:39 GMT
- Lines: 15
-
- In article <1992Aug18.214916.10448@sbcs.sunysb.edu> hquijano@csws13.ic.sunysb.edu (Heidi Quijano) writes:
- >
- >Just one question... obviously, Origin knew that this game is junk. Why'd
- >they even bother releasing a demo then? It would just make potential customers
- >into unpotential customers. If this was reallly a capitalist ploy, they'd
- >scratch the demo and just release the thing. Hell, I would've gone out and
- >bought it under those circumstances. Now, I'm just gonna wait until somebody
- >posts here about the official release and probably still won't buy it in the
- >end.
- >
-
- Because they want to demo how standard Amiga sucks on today's game
- market. There are so many IBM gamers yell why it uses Amiga to produce
- VGA graphics in WCI. Therefore, they make a GOD DAMN version to show IBM
- is better than Amiga.
-