home *** CD-ROM | disk | FTP | other *** search
- Path: sparky!uunet!mcsun!corton!sophia!bagheera.inria.fr!colas
- From: colas@bagheera.inria.fr (Colas Nahaboo)
- Newsgroups: comp.sys.amiga.games
- Subject: Re: BATTLEZONE the old atari coin op
- Message-ID: <27112@sophia.inria.fr>
- Date: 17 Aug 92 08:26:13 GMT
- References: <1992Aug14.145310.14583@gserv1.dl.ac.uk> <1992Aug14.172930.24356@gn.ecn.purdue.edu> <1992Aug15.144351.2677@newshub.ariel.yorku.ca>
- Sender: news@sophia.inria.fr
- Organization: Koala Project, Bull Research France
- Lines: 23
-
- In article <1992Aug15.144351.2677@newshub.ariel.yorku.ca>,
- cs902125@ariel.yorku.ca (SHUK C YIP) writes:
- |> In article <1992Aug14.172930.24356@gn.ecn.purdue.edu> sacke@gn.ecn.purdue.edu
- |> (Elizabeth E Sack) writes:
- |> >2 good commercial adaptations of this game are Dynamix's Stellar 7 and Nova
- |> 9
- |> How is the graphics about Nova9? Is it a good port?
-
- YES! I was really disapointed with the ugly Stellar 7 port, but the Nova 9 is a
- GOOD port. blazing with a 68030, and a nice adjustable detail level to make it
- run nicely on a base 68000 (you can even go to wire frame).
-
- I think it reflects the current situation very well: software houses are hiring
- better amiga programmer, and the quality of amiga ports is really increasing
- (see steve tibett for megafortress, monkey island II, Dune).
- Of course you still have the ugly ports from origin...
- Civilizartion is ugly, but (unfortunately) this is because it tries to emulate
- too much the PC version! (seriously I cannot beleive a project manager could
- accept such a disgusting user-interface)
-
- --
- Colas Nahaboo, colas@sa.inria.fr, Bull Research Koala proj. Wool&Gwm Architect
- Pho:(33) 93.65.77.70(.66 Fax), INRIA, B.P.93 - 06902 Sophia Antipolis, FRANCE.
-