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- Newsgroups: comp.sys.amiga.games
- Path: sparky!uunet!destroyer!gatech!usenet.ins.cwru.edu!ncoast!davewt
- From: davewt@NCoast.ORG (David Wright)
- Subject: Re: Empire 2.3w - Brand new?
- Organization: North Coast Public Access *NIX, Cleveland, OH
- Date: Sun, 16 Aug 1992 17:41:08 GMT
- Message-ID: <1992Aug16.174108.29511@NCoast.ORG>
- References: <pbaker.030y@tbag.tscs.com>
- Lines: 27
-
- In article <pbaker.030y@tbag.tscs.com> pbaker@tbag.tscs.com (Pete Baker) writes:
- >I Beta-Test for Chris Cowan and the C-Net Amiga Version of Empire...The last
- >Version that was released to public was 2.0
-
- The previous person was talking about Amiga Empire, not the Empire game
- for C-Net (which is nothing more than an Amiga version of the old C-64 version
- of Empire, which was nothing more than a copy of a game known variously as
- "Hamurabi", "City", and several other names that I can't remember.
- Amiga Empire is much different, and is a real multi-player games which
- is not BBS specific (it can run via Getty, several different BBS's, at
- the local console with no BBS or serial ports at all, or as a stand-alone
- program that will answer the phone and handle disconnects on it's own).
- There is also a graphic FE available that has color bit-mapped
- graphics for the sector types, supports ARexx & uses a mouse, menu, and gadget
- interface to let you play either locally (on the machine the Empire server
- is running on) or remotely where it also acts like a terminal emulator.
-
- If the 2.0 version of C-Net is finally stable I will probably
- create a client for it. But after working on 8 different versions for each
- of the 1.9x releases of C-Net, I am pretty fed up with the C-Net author
- and don't really have any plan to work on it right now.
-
-
-
- Dave
-
-
-