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- Newsgroups: comp.sys.amiga.games
- Path: sparky!uunet!sun-barr!cs.utexas.edu!usc!rpi!news.columbia.edu!cunixb.cc.columbia.edu!stc7
- From: stc7@cunixb.cc.columbia.edu (Steven T Chiang)
- Subject: Re: Wolfenstien 3D
- Message-ID: <1992Aug16.005826.9744@news.columbia.edu>
- Sender: usenet@news.columbia.edu (The Network News)
- Nntp-Posting-Host: cunixb.cc.columbia.edu
- Reply-To: stc7@cunixb.cc.columbia.edu (Steven T Chiang)
- Organization: Columbia University
- References: <1992Aug13.215421.11000@exu.ericsson.se> <l8nuqfINNa7r@male.EBay.Sun.COM> <36854@sdcc12.ucsd.edu>
- Date: Sun, 16 Aug 1992 00:58:26 GMT
- Lines: 21
-
- In article <36854@sdcc12.ucsd.edu> djohnson@cs.ucsd.edu (Darin Johnson) writes:
- >> The game will be a sequel to the Bards tale series, so
- >> (besides excellent graphics and playability) I expect it to have a lot of
- >> depth.
- >
- >Er, not to burst your bubble, but after playing bards tale I and II,
- >there just wasn't much depth at all. Graphics were so-so, but no
- >longer state-of-the-art when compared to newer games. I tried playing
- >BTI again, but after playing Black Crypt and Dungeon master, it's just
- >plain boring... I haven't seen wolfenstein, but if it's similar, I
- >won't even bother.
-
- Well, this is EA's answer to Ultima UnderWorld, not just
- another Bard's Tale, so who knows?
-
- >Darin Johnson
-
- Steven Chiang Order - DreamGrafix: The ONLY 16/256/3200
- stc7@cunixb.cc.columbia.edu color paint program for the Apple IIGS.
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