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- From: jswitzer@afit.af.mil (Chip Switzer)
- Newsgroups: comp.os.ms-windows.misc
- Subject: Re: Mine Sweeper cheating
- Message-ID: <1992Aug12.163740.2104@afit.af.mil>
- Date: 12 Aug 92 16:37:40 GMT
- References: <1992Aug6.170030.10377@rei2.uucp> <BsME94.Js1@fmsrl7.srl.ford.com> <1992Aug10.030944.4994@sserve.cc.adfa.oz.au> <martin.713581667@zen> <sph0301.46.713628643@utsph.sph.uth.tmc.edu>
- Sender: news@afit.af.mil
- Organization: Air Force Institute of Technology
- Lines: 17
- Nntp-Posting-Host: wb4.afit.af.mil
-
- sph0301@utsph.sph.uth.tmc.edu (Kate Wilson) writes:
-
- >I've noticed the following behavior which I can replicate pretty reliably.
- >If you select the top left square as the first choice in a new game (this
- >is in expert level - haven't tried it on other levels), that square is never
- >a bomb. But if the mouse 'slips' a little and you hit the square below
- >instead, then the top left square almost always turns out to be a bomb.
- >It's as though the location of the bombs isn't decided until you make your
- >first square selection. Am I imagining this?
-
- This is something I picked up after several hours... The first spcace
- is NEVER a bomb--no matter where you start.
-
-
- Chip Switzer "A witty saying proves nothing."
- jswitzer@afit.af.mil -- Voltaire
-
-