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- Newsgroups: comp.os.msdos.programmer
- Subject: Re: HELP! My TSR won't activate in many games!
- Message-ID: <1992Aug13.154911.604@ualr.edu>
- From: choate@acs.harding.edu (Brad S. Choate)
- Date: 13 Aug 92 15:49:11 -0500
- Reply-To: choate@acs.harding.edu
- References: <14080@mindlink.bc.ca>
- Distribution: world
- Organization: Harding University
- Nntp-Posting-Host: acs.harding.edu
- Lines: 25
-
- In article <14080@mindlink.bc.ca>, Charlie_Hutchins@mindlink.bc.ca (Charlie Hutchins) writes:
- >The subject line says it all... Right now I'm writing a small TSR
- >program that hooks interrupt 9 for activation. Whenever you press
- >a key, my program checks to see if it should activate...if so, it
- >does...or so I thought. The program works fine in DOS and most
- >text mode programs but it won't work in all games. (It does work in
- >some, however) I suppose the games it won't work with completely
- >take over INT 9 but does any one have an idea for a solution to
- >this?? There must be some way to allow it to activate in every (or
- >a least most) games... And, No, my program does not write anything
- >to the screen or access files. (it accesses the PC speaker)...
- >Any ideas, suggestions, tips, etc. would be great...Thanks (I
- >hope)...
- >
- >....Charlie Hutchins
-
- Maybe you've written one of those programs a co-worker of mine refers to as a
- "Terminate and Stay Resistant" utility!
- --
- Disclaimer: "I really don't care."
-
- |) |) /\ |\ | Brad S. Choate | 1314 E. Market, Apt. 6
- |) |\ || |/ | | Searcy, AR 72143
- --------_-- | choate@acs.harding.edu | (501) 279-2584
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