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- From: ct@epcc.ed.ac.uk (C Thornborrow)
- Newsgroups: comp.graphics
- Subject: quaternions
- Keywords: help quaternions code
- Message-ID: <41874@skye.dcs.ed.ac.uk>
- Date: 19 Aug 92 15:06:10 GMT
- Sender: nnews@dcs.ed.ac.uk
- Followup-To: comp.graphics
- Organization: Edinburgh Parallel Computing Centre
- Lines: 12
-
- My first introduction to the use of quaternions is from the SIGGRAPH 92 notes on
- particle systems. As such, I have a very basic grounding in the ideas.
-
- I wondered if anyone had built quaternion handling code (inverse, negate,
- add) in C much in the same format as the Graphics Gems code that handles
- vectors.
-
- If not I am prepared to try and put this together.
-
- Can anyone suggest how I can extend quaternions to cope with n-dimensions ?
-
- Chris.
-