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- Newsgroups: comp.graphics
- From: gary@nexnix.demon.co.uk (Gary Howland)
- Path: sparky!uunet!pipex!demon!nexnix.demon.co.uk!gary
- Subject: wolf 3D
- Distribution: world
- Organization: nexnix
- Lines: 5
- Date: Sun, 16 Aug 1992 20:16:38 +0000
- Message-ID: <713996198snx@nexnix.demon.co.uk>
- Sender: usenet@gate.demon.co.uk
-
- I used to program games back in my younger days, and knew some ridiculous
- algorithms for squeezing fast graphics (3-dimensional as well as normal stuff)
- out of the hardware I was using, but the speed at which wolfenstein-3D (apogee)
- generates its images amazes me. Can anyone give me a rough overview of how
- wolfenstein 3D generates its images?
-