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- // stdafx.h : include file for standard system include files,
- // or project specific include files that are used frequently, but
- // are changed infrequently
- //
-
- #if !defined(AFX_STDAFX_H__AAEF26DD_E0AA_11D2_BC85_00C04FD430AF__INCLUDED_)
- #define AFX_STDAFX_H__AAEF26DD_E0AA_11D2_BC85_00C04FD430AF__INCLUDED_
-
- #if _MSC_VER > 1000
- #pragma once
- #endif // _MSC_VER > 1000
-
- #define _WIN32_WINNT 0x0500 // VC6 doesn't do this for us
- #define UNICODE
- #define _UNICODE
- #define WIN32_LEAN_AND_MEAN
- #define SECURITY_WIN32
- #include <tchar.h>
- #include <windows.h>
- #include <objbase.h>
- #include <stdio.h>
- #include <security.h>
- #include <activeds.h> /* adsi */
-
-
- // TODO: reference additional headers your program requires here
-
- //{{AFX_INSERT_LOCATION}}
- // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
-
- #endif // !defined(AFX_STDAFX_H__AAEF26DD_E0AA_11D2_BC85_00C04FD430AF__INCLUDED_)
-