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- unit Main;
-
- interface
-
- uses
- Windows, Messages, SysUtils, Classes, Graphics, Controls, Forms, Dialogs,
- StdCtrls, ExtCtrls, DXInput;
-
- type
- TMainForm = class(TForm)
- Timer: TTimer;
- DXInput1: TDXInput;
- Label1: TLabel;
- procedure TimerTimer(Sender: TObject);
- private
- FOldStates: TDXInputStates;
- end;
-
- var
- MainForm: TMainForm;
-
- implementation
-
- {$R *.DFM}
-
- procedure TMainForm.TimerTimer(Sender: TObject);
- begin
- DXInput1.Update;
-
- if (isButton1 in DXInput1.States) and (not (isButton1 in FOldStates)) then
- begin
- DXInput1.Joystick.Effects.Find('Machine gun').Start;
- end else
- if (not (isButton1 in DXInput1.States)) and (isButton1 in FOldStates) then
- begin
- DXInput1.Joystick.Effects.Find('Machine gun').Stop;
- end;
-
- FOldStates := DXInput1.States;
- end;
-
- end.
-